Merge remote-tracking branch 'origin/master' into TextRendering
# Conflicts: # include/Engine/Rendering/RenderQueue.h # include/Engine/Rendering/RenderSystem.h # include/Game/Game.h # resources/Schema/Types/Entity.xsd # src/Engine/Rendering/RenderSystem.cpp
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@@ -2,13 +2,21 @@
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<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" targetNamespace="components" elementFormDefault="qualified">
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<xs:include schemaLocation="Components/Transform.xsd"/>
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<xs:include schemaLocation="Components/Physics.xsd"/>
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<xs:include schemaLocation="Components/Model.xsd"/>
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<xs:include schemaLocation="Components/Test.xsd"/>
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<xs:include schemaLocation="Components/RaptorCopter.xsd"/>
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<xs:include schemaLocation="Components/Player.xsd"/>
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<xs:include schemaLocation="Components/Text.xsd"/>
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<xs:include schemaLocation="Components/Camera.xsd"/>
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<xs:include schemaLocation="Components/AABB.xsd"/>
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<xs:include schemaLocation="Components/PointLight.xsd"/>
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<xs:include schemaLocation="Components/Trigger.xsd"/>
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<xs:include schemaLocation="Components/Health.xsd"/>
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<xs:include schemaLocation="Components/Listener.xsd"/>
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<xs:include schemaLocation="Components/SoundEmitter.xsd"/>
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<xs:include schemaLocation="Components/Collidable.xsd"/>
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<xs:include schemaLocation="Components/Spawner.xsd"/>
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<xs:include schemaLocation="Components/SpawnPoint.xsd"/>
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<xs:include schemaLocation="Components/PlayerSpawn.xsd"/>
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<xs:include schemaLocation="Components/Team.xsd"/>
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</xs:schema>
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