Improved movement animaitons

Added a SetBlendWeight event that sets the weight for all nodes with a name.
This commit is contained in:
viktorljung
2016-03-08 11:21:40 +01:00
parent c1f5cf65a7
commit 2ba245368b
13 changed files with 331 additions and 81 deletions
@@ -18,7 +18,6 @@ struct AutoAnimationBlend : Event
bool Reverse = false;
bool Restart = false;
bool SingleLevelBlend = false;
double Weight = -1.0;
EntityWrapper AnimationEntity = EntityWrapper::Invalid;