Adjusted some of the corefiles back to the original in preparation for the Pull Request
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@@ -17,8 +17,7 @@ public:
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virtual void Initialize()
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{
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EVENT_SUBSCRIBE_MEMBER(
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m_EInputCommand, &InputController::OnCommand);
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EVENT_SUBSCRIBE_MEMBER(m_EInputCommand, &InputController::OnCommand);
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}
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virtual bool OnCommand(const Events::InputCommand& e) { return false; }
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@@ -39,6 +39,7 @@ private:
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World* m_World;
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SystemPipeline* m_SystemPipeline;
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RenderQueueFactory* m_RenderQueueFactory;
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EventRelay<Game, Events::InputCommand> m_EInputCommand;
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bool debugOnInputCommand(const Events::InputCommand& e);
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