Adjusted some of the corefiles back to the original in preparation for the Pull Request
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@@ -39,6 +39,7 @@ private:
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World* m_World;
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SystemPipeline* m_SystemPipeline;
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RenderQueueFactory* m_RenderQueueFactory;
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EventRelay<Game, Events::InputCommand> m_EInputCommand;
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bool debugOnInputCommand(const Events::InputCommand& e);
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