Renamed all OctTree to Octree (More OCD)
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@@ -205,9 +205,9 @@ BOOST_AUTO_TEST_CASE(octTest)
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{
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glm::vec3 mini = glm::vec3(-1, -1, -1);
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glm::vec3 maxi = glm::vec3(1, 1, 1);
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OctTree tree(AABB(mini, maxi), 2);
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Octree tree(AABB(mini, maxi), 2);
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tree.AddDynamicObject(AABB(mini, -0.9f*maxi));
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OctTree::Output data;
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Octree::Output data;
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glm::vec3 origin = 3.0f * mini;
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bool rayIntersected = tree.RayCollides(Ray(origin , mini - origin), data);
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BOOST_CHECK(rayIntersected);
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@@ -13,7 +13,7 @@ BOOST_AUTO_TEST_CASE(octSameRegionTest)
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{
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glm::vec3 mini = glm::vec3(-1, -1, -1);
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glm::vec3 maxi = glm::vec3(1, 1, 1);
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OctTree tree(AABB(mini, maxi), 2);
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Octree tree(AABB(mini, maxi), 2);
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AABB firstQuadrant(mini, 0.8f*mini);
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tree.AddStaticObject(firstQuadrant);
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AABB testBox(0.9f*mini, 0.8f*mini);
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@@ -117,7 +117,7 @@ BOOST_AUTO_TEST_CASE(octRegionPerfTestWithDuplicates)
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BOOST_AUTO_TEST_CASE(octRegionPerfTestNoDuplicates)
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{
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TestLoop<OctTree>(RegionTest<OctTree>);
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TestLoop<Octree>(RegionTest<Octree>);
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BOOST_CHECK(true);
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}
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@@ -129,7 +129,7 @@ BOOST_AUTO_TEST_CASE(octBoxPerfTestWithDuplicates)
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BOOST_AUTO_TEST_CASE(octBoxPerfTestNoDuplicates)
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{
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TestLoop<OctTree>(BoxTest<OctTree>);
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TestLoop<Octree>(BoxTest<Octree>);
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BOOST_CHECK(true);
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}
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@@ -141,7 +141,7 @@ BOOST_AUTO_TEST_CASE(octRayPerfTestWithDuplicates)
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BOOST_AUTO_TEST_CASE(octRayPerfTestNoDuplicates)
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{
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TestLoop<OctTree>(RayTest<OctTree>);
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TestLoop<Octree>(RayTest<Octree>);
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BOOST_CHECK(true);
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}
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@@ -153,7 +153,7 @@ BOOST_AUTO_TEST_CASE(octNopPerfTestWithDuplicates)
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BOOST_AUTO_TEST_CASE(octNopPerfTestNoDuplicates)
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{
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TestLoop<OctTree>(NopTest<OctTree>);
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TestLoop<Octree>(NopTest<Octree>);
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BOOST_CHECK(true);
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}
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@@ -55,7 +55,7 @@ private:
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glm::quat m_PrevOri;
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glm::vec3 worldSize = glm::vec3(50, 50, 50);
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OctTree someOctTree;
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Octree someOctTree;
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};
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@@ -16,9 +16,9 @@ class HardcodedTestWorld : public World
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public:
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struct LinkOctTreeAndModel {
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EntityID entId;
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OctTree::OctChild* child;
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Octree::Child* child;
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glm::vec3 posxyz;
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LinkOctTreeAndModel(EntityID eId, OctTree::OctChild* ch, glm::vec3 pos)
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LinkOctTreeAndModel(EntityID eId, Octree::Child* ch, glm::vec3 pos)
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{
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entId = eId;
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child = ch;
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@@ -27,7 +27,7 @@ public:
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};
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EntityID anotherBoxTransformId;
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std::vector<LinkOctTreeAndModel> linkOM;
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OctTree someOctTree;
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Octree someOctTree;
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//constructor
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HardcodedTestWorld()
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@@ -115,7 +115,7 @@ private:
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model["Resource"] = "Models/Core/UnitBox.obj";
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}
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void AddBoxModel(const glm::vec3 ¢er, const float &halfSize, OctTree::OctChild* child, EntityID &outEntityId) {
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void AddBoxModel(const glm::vec3 ¢er, const float &halfSize, Octree::Child* child, EntityID &outEntityId) {
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World& world = *this;
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EntityID entityDummyScene = world.CreateEntity();
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