New Event: EShoot. New Components: PrimaryItem,SecondaryItem. New Test: ShootEventTest. Added LeftMouseRelease->Shoot in PlayerSystem
TODO: generalize the test
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@@ -1,4 +1,5 @@
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<c:Player>
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<EquippedItem>0</EquippedItem>
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<Velocity X="0" Y="0" Z="0"/>
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<Forward>false</Forward>
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<Left>false</Left>
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