Ignoring interpolation and rendering for local player entities!

This commit is contained in:
2016-01-23 00:40:18 +01:00
parent 3ac3311c0c
commit 31e7340daf
8 changed files with 113 additions and 23 deletions
@@ -30,7 +30,7 @@ public:
virtual bool OnCommand(const Events::InputCommand& e) override
{
if (!m_MouseLocked) {
if (glm::abs(e.Value) > 0 && !m_MouseLocked) {
return false;
}