Lots of things done

This commit is contained in:
Ayumiwii
2016-01-08 16:42:59 +01:00
parent c133223bac
commit 3467315aef
15 changed files with 312 additions and 22 deletions
+9
View File
@@ -76,6 +76,15 @@ void Renderer::InitializeShaders()
m_DrawScreenQuadProgram->Compile();
m_DrawScreenQuadProgram->Link();
m_CoolDeathAnimProgram = ResourceManager::Load<ShaderProgram>("#CoolDeathAnimProgram");
//m_CoolDeathAnimProgram->AddShader(std::shared_ptr<Shader>(new VertexShader("Shaders/CoolDeathAnim.vert.glsl")));
//m_CoolDeathAnimProgram->AddShader(std::shared_ptr<Shader>(new GeometryShader("Shaders/CoolDeathAnim.geom.glsl")));
//m_CoolDeathAnimProgram->AddShader(std::shared_ptr<Shader>(new FragmentShader("Shaders/CoolDeathAnim.frag.glsl")));
//m_CoolDeathAnimProgram->Compile();
//m_CoolDeathAnimProgram->Link();
//m_CalculateFrustumProgram = ResourceManager::Load<ShaderProgram>("#CalculateFrustumProgram");
//m_CalculateFrustumProgram.AddShader(std::shared_ptr<Shader>(new ComputeShader("Shaders/GridFrustum.comp.glsl")));
//m_CalculateFrustumProgram.Compile();