InputProxy with a KeyboardInputHandler to translate keyboard keys to input commands. Input origins are bound to commands through the BindOrigin event, or through loading them from a config file.

This commit is contained in:
2015-12-11 11:39:20 +01:00
parent 5d46a10a4e
commit 35624008e7
13 changed files with 328 additions and 509 deletions
+1
View File
@@ -21,6 +21,7 @@ RMDIR /S /Q "%DeployLocation%\Shaders"
MKLINK "%DeployLocation%\Shaders\" "resources\Shaders" /J
:: Configuration files
MKLINK "%DeployLocation%\DefaultConfig.ini" "resources\DefaultConfig.ini" /H
MKLINK "%DeployLocation%\DefaultInput.ini" "resources\DefaultInput.ini" /H
:: Platform specific binaries
IF "%~1"=="" GOTO :EOF