diff --git a/assets b/assets
index b3746822..c8e631f4 160000
--- a/assets
+++ b/assets
@@ -1 +1 @@
-Subproject commit b37468222e45ec0b2116f1543c578cb9784d43f2
+Subproject commit c8e631f449515cdbe3647b96ce472839748e28f9
diff --git a/include/Engine/Rendering/Renderer.h b/include/Engine/Rendering/Renderer.h
index 2f0dae08..d8928b18 100644
--- a/include/Engine/Rendering/Renderer.h
+++ b/include/Engine/Rendering/Renderer.h
@@ -15,7 +15,7 @@
#define TILE_SIZE 16
-#define NUM_LIGHTS 5000
+#define NUM_LIGHTS 1000
#include "../Core/EventBroker.h"
diff --git a/resources/Schema/Entities/Test.xml b/resources/Schema/Entities/Test.xml
index cf428a77..aed1510c 100644
--- a/resources/Schema/Entities/Test.xml
+++ b/resources/Schema/Entities/Test.xml
@@ -17,27 +17,6 @@
-
-
-
-
-
-
-
- Models/ScaleWidget.obj
-
-
-
-
-
-
-
-
-
- Models/RotationWidget.obj
-
-
-
diff --git a/src/Engine/Rendering/Renderer.cpp b/src/Engine/Rendering/Renderer.cpp
index c32fc4f8..8721127a 100644
--- a/src/Engine/Rendering/Renderer.cpp
+++ b/src/Engine/Rendering/Renderer.cpp
@@ -271,7 +271,7 @@ void Renderer::TEMPCreateLights()
glm::vec3 pos = glm::vec3(cos(i) * i/10.f , 0.5f, sin(i) * i/10.f);
m_PointLights[i].Position = glm::vec4(pos, 1.f);
m_PointLights[i].Color = glm::vec4(rand()%255 / 255.f, rand()%255 / 255.f, rand()%255 / 255.f, 1.f);
- m_PointLights[i].Radius = 5.0f;
+ m_PointLights[i].Radius = glm::length(pos) / 5.f;
}
}