From 37355b1afc44bfb0e4e5cb6965751df9d3a71e93 Mon Sep 17 00:00:00 2001 From: Jocke Date: Wed, 9 Mar 2016 20:12:08 +0100 Subject: [PATCH] Hot fix --- src/Engine/Network/Client.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Engine/Network/Client.cpp b/src/Engine/Network/Client.cpp index 05141302..62fee514 100644 --- a/src/Engine/Network/Client.cpp +++ b/src/Engine/Network/Client.cpp @@ -561,7 +561,7 @@ bool Client::OnConnectRequest(const Events::ConnectRequest& e) { removeWorld(); if (m_Reliable.Connect(m_PlayerName, e.IP, e.Port)) { - m_Unreliable.Connect(m_PlayerName, m_Address, m_Port); + m_Unreliable.Connect(m_PlayerName, e.IP, e.Port); // The client sent a successful connect message return true;