Added utility stuff

This commit is contained in:
sippeangelo
2015-11-20 17:17:29 +01:00
parent 1a8784b4be
commit 381e0fbbab
3 changed files with 130 additions and 0 deletions
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/*
This file is part of Daydream Engine.
Copyright 2014 Adam Byléhn, Tobias Dahl, Simon Holmberg, Viktor Ljung
Daydream Engine is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Daydream Engine is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with Daydream Engine. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GLError_h__
#define GLError_h__
#include "PrecompiledHeader.h"
#include <iostream>
inline bool _GLERROR(const char* info, const char* file, const char* func, unsigned int line)
{
GLenum error = glGetError();
if (error != GL_NO_ERROR)
{
_LOG(LOG_LEVEL_ERROR, file, func, line, "GL Error: %s %i %s", info, error, gluErrorString(error));
return true;
}
return false;
}
#define GLERROR(function) \
_GLERROR(function, __BASE_FILE__, __func__, __LINE__)
#endif // GLError_h__