Made it easier to maintain changes in packet header, prepared for reliable UDP packets.

This commit is contained in:
Jocke
2016-03-08 14:44:35 +01:00
parent 9cbc582be2
commit 3828616b60
9 changed files with 91 additions and 56 deletions
+1
View File
@@ -119,6 +119,7 @@ private:
void sendLocalPlayerTransform();
void becomePlayer();
void displayServerlist();
void popNetworkSegmentOfHeader(Packet& packet);
// Mapping Logic
// Returns if local EntityID exist in map
bool clientServerMapsHasEntity(EntityID clientEntityID);