Puyshing
This commit is contained in:
@@ -292,21 +292,21 @@ void EditorSystem::createWidget()
|
||||
m_WidgetPlaneX = m_World->CreateEntity(m_Widget);
|
||||
m_World->AttachComponent(m_WidgetPlaneX, "Transform");
|
||||
m_World->AttachComponent(m_WidgetPlaneX, "Model");
|
||||
m_World->GetComponent(m_WidgetPlaneX, "Model")["Resource"] = "Models/coolCube";
|
||||
m_World->GetComponent(m_WidgetPlaneX, "Model")["Resource"] = "Models/coolCube"; // 360NoScope widgetPlaneX
|
||||
m_WidgetY = m_World->CreateEntity(m_Widget);
|
||||
m_World->AttachComponent(m_WidgetY, "Transform");
|
||||
m_World->AttachComponent(m_WidgetY, "Model");
|
||||
m_WidgetPlaneY = m_World->CreateEntity(m_Widget);
|
||||
m_World->AttachComponent(m_WidgetPlaneY, "Transform");
|
||||
m_World->AttachComponent(m_WidgetPlaneY, "Model");
|
||||
m_World->GetComponent(m_WidgetPlaneY, "Model")["Resource"] = "Models/coolCube";
|
||||
m_World->GetComponent(m_WidgetPlaneY, "Model")["Resource"] = "Models/coolCube"; // 360NoScope widgetPlaneY
|
||||
m_WidgetZ = m_World->CreateEntity(m_Widget);
|
||||
m_World->AttachComponent(m_WidgetZ, "Transform");
|
||||
m_World->AttachComponent(m_WidgetZ, "Model");
|
||||
m_WidgetPlaneZ = m_World->CreateEntity(m_Widget);
|
||||
m_World->AttachComponent(m_WidgetPlaneZ, "Transform");
|
||||
m_World->AttachComponent(m_WidgetPlaneZ, "Model");
|
||||
m_World->GetComponent(m_WidgetPlaneZ, "Model")["Resource"] = "Models/coolCube";
|
||||
m_World->GetComponent(m_WidgetPlaneZ, "Model")["Resource"] = "Models/coolCube"; // 360NoScope widgetPlaneZ
|
||||
m_WidgetOrigin = m_World->CreateEntity(m_Widget);
|
||||
m_World->AttachComponent(m_WidgetOrigin, "Transform");
|
||||
m_World->AttachComponent(m_WidgetOrigin, "Model");
|
||||
@@ -351,7 +351,7 @@ void EditorSystem::setWidgetMode(WidgetMode newMode)
|
||||
m_World->GetComponent(m_WidgetOrigin, "Model")["Visible"] = false;
|
||||
|
||||
if (newMode == WidgetMode::Translate) {
|
||||
//m_World->GetComponent(m_WidgetX, "Model")["Resource"] = "Models/TranslationWidgetX.obj";
|
||||
//m_World->GetComponent(m_WidgetX, "Model")["Resource"] = "Models/TranslationWidgetX.obj"; // 360NoScope TranslationWidgets mesh
|
||||
//m_World->GetComponent(m_WidgetY, "Model")["Resource"] = "Models/TranslationWidgetY.obj";
|
||||
//m_World->GetComponent(m_WidgetZ, "Model")["Resource"] = "Models/TranslationWidgetZ.obj";
|
||||
// Temporarily disabled for local space until I can figure out what's wrong with the math
|
||||
@@ -367,17 +367,17 @@ void EditorSystem::setWidgetMode(WidgetMode newMode)
|
||||
}
|
||||
}
|
||||
} else if (newMode == WidgetMode::Scale) {
|
||||
//m_World->GetComponent(m_WidgetX, "Model")["Resource"] = "Models/ScaleWidgetX.obj";
|
||||
//m_World->GetComponent(m_WidgetX, "Model")["Resource"] = "Models/ScaleWidgetX.obj"; // 360NoScope ScaleWidgets mesh
|
||||
//m_World->GetComponent(m_WidgetY, "Model")["Resource"] = "Models/ScaleWidgetY.obj";
|
||||
//m_World->GetComponent(m_WidgetZ, "Model")["Resource"] = "Models/ScaleWidgetZ.obj";
|
||||
m_World->GetComponent(m_WidgetOrigin, "Model")["Visible"] = true;
|
||||
//m_World->GetComponent(m_WidgetOrigin, "Model")["Resource"] = "Models/ScaleWidgetOrigin.obj";
|
||||
//m_World->GetComponent(m_WidgetOrigin, "Model")["Resource"] = "Models/ScaleWidgetOrigin.obj"; // 360NoScope ScaleWidgetOrigin mesh
|
||||
if (m_Selection != EntityID_Invalid) {
|
||||
auto selectionTransform = m_World->GetComponent(m_Selection, "Transform");
|
||||
widgetTransform["Orientation"] = glm::eulerAngles(Transform::AbsoluteOrientation(m_World, m_Selection));
|
||||
}
|
||||
} else if (newMode == WidgetMode::Rotate) {
|
||||
//m_World->GetComponent(m_WidgetX, "Model")["Resource"] = "Models/RotationWidgetX.obj";
|
||||
//m_World->GetComponent(m_WidgetX, "Model")["Resource"] = "Models/RotationWidgetX.obj"; // 360NoScope RotationWidget mesh
|
||||
//m_World->GetComponent(m_WidgetY, "Model")["Resource"] = "Models/RotationWidgetY.obj";
|
||||
//m_World->GetComponent(m_WidgetZ, "Model")["Resource"] = "Models/RotationWidgetZ.obj";
|
||||
if (m_Selection != EntityID_Invalid) {
|
||||
|
||||
@@ -331,7 +331,7 @@ EntityID Client::createPlayer()
|
||||
EntityID entityID = m_World->CreateEntity();
|
||||
ComponentWrapper transform = m_World->AttachComponent(entityID, "Transform");
|
||||
ComponentWrapper model = m_World->AttachComponent(entityID, "Model");
|
||||
model["Resource"] = "Models/Core/UnitSphere.obj";
|
||||
model["Resource"] = "Models/Core/UnitSphere.obj"; // 360NoScope UnitSphere mesh
|
||||
ComponentWrapper player = m_World->AttachComponent(entityID, "Player");
|
||||
return entityID;
|
||||
}
|
||||
|
||||
@@ -349,7 +349,7 @@ EntityID Server::createPlayer()
|
||||
ComponentWrapper transform = m_World->AttachComponent(entityID, "Transform");
|
||||
transform["Position"] = glm::vec3(-1.5f, 0.f, 0.f);
|
||||
ComponentWrapper model = m_World->AttachComponent(entityID, "Model");
|
||||
model["Resource"] = "Models/Core/UnitSphere.obj";
|
||||
model["Resource"] = "Models/Core/UnitSphere.obj"; // 360NoScope UnitSphere
|
||||
model["Color"] = glm::vec4(rand()%255 / 255.f, rand()%255 / 255.f, rand() %255 / 255.f, 1.f);
|
||||
ComponentWrapper player = m_World->AttachComponent(entityID, "Player");
|
||||
return entityID;
|
||||
|
||||
@@ -96,10 +96,10 @@ void RenderSystem::fillModels(std::list<std::shared_ptr<RenderJob>>& jobs, World
|
||||
model = ResourceManager::Load<::Model, true>(resource);
|
||||
} catch (const Resource::StillLoadingException&) {
|
||||
//continue;
|
||||
model = ResourceManager::Load<::Model>("Models/coolCube");
|
||||
model = ResourceManager::Load<::Model>("Models/coolCube"); // 360NoScope StillLoading mesh
|
||||
} catch (const std::exception&) {
|
||||
try {
|
||||
model = ResourceManager::Load<::Model>("Models/coolCube");
|
||||
model = ResourceManager::Load<::Model>("Models/coolCube"); // 360NoScope Error mesh
|
||||
} catch (const std::exception&) {
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -198,7 +198,7 @@ bool SoundSystem::OnPlaySoundOnPosition(const Events::PlaySoundOnPosition & e)
|
||||
(float&)(double)emitter["RollOffFactor"] = e.RollOffFactor;
|
||||
(float&)(double)emitter["ReferenceDistance"] = e.ReferenceDistance;
|
||||
auto model = m_World->AttachComponent(emitterID, "Model");
|
||||
(std::string&)model["Resource"] = "Models/Core/UnitCube.obj";
|
||||
(std::string&)model["Resource"] = "Models/Core/UnitCube.obj"; // 360NoScope UnitCube
|
||||
source->Type = SoundType::SFX;
|
||||
m_Sources[emitterID] = source;
|
||||
playSound(source);
|
||||
|
||||
Reference in New Issue
Block a user