Fixed some stuff on the player HUD
This commit is contained in:
@@ -31,116 +31,6 @@
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</Components>
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<Children/>
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</Entity>
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<Entity name="HealthHUD">
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<Components>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="HealthBar">
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<Components>
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<c:Fill>
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<Percentage>1</Percentage>
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<Color A="0.301960796" B="1" G="0" R="0"/>
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</c:Fill>
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<c:HealthHUD/>
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<c:Sprite>
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<DiffuseTexture>Textures/HUD/HealthHudTriMain.png</DiffuseTexture>
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<GlowMap></GlowMap>
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<Color A="0.588235319" B="0" G="0" R="0"/>
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</c:Sprite>
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<c:Transform>
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<Position X="-0.263000011" Y="-0.185000002" Z="0"/>
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<Orientation X="5.87300014" Y="0" Z="4.71200037"/>
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<Scale X="0.0799999982" Y="0.333000004" Z="0.150000006"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="BoostIcons">
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<Components>
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<c:BoostIconsHUD/>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="Sniper">
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<Components>
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<c:Fill>
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<Color A="1" B="0.345098048" G="0" R="1"/>
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</c:Fill>
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<c:Sprite>
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<DiffuseTexture>Textures/Core/White.png</DiffuseTexture>
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<GlowMap></GlowMap>
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<DepthSort>false</DepthSort>
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<Color A="0.588235319" B="0.121568628" G="0" R="0.443137258"/>
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</c:Sprite>
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<c:Transform>
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<Position X="0.225000009" Y="0.38500002" Z="0"/>
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<Scale X="0.27700001" Y="0.100000001" Z="0.200000003"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Assault">
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<Components>
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<c:Fill>
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<Color A="1" B="0.533333361" G="1" R="0.329411775"/>
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</c:Fill>
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<c:Sprite>
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<DiffuseTexture>Textures/Core/White.png</DiffuseTexture>
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<GlowMap></GlowMap>
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<DepthSort>false</DepthSort>
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<Color A="0.588235319" B="0.0392156877" G="0.184313729" R="0"/>
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</c:Sprite>
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<c:Transform>
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<Position X="0.225000009" Y="0.168000013" Z="0"/>
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<Scale X="0.27700001" Y="0.100000001" Z="0.200000003"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Defender">
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<Components>
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<c:Fill>
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<Color A="1" B="1" G="0.58431375" R="0.105882354"/>
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</c:Fill>
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<c:Sprite>
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<DiffuseTexture>Textures/Core/White.png</DiffuseTexture>
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<GlowMap></GlowMap>
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<DepthSort>false</DepthSort>
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<Color A="0.588235319" B="0.34117648" G="0.192156866" R="0"/>
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</c:Sprite>
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<c:Transform>
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<Position X="0.224999994" Y="0.27700001" Z="0"/>
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<Scale X="0.27700001" Y="0.100000001" Z="0.200000003"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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</Children>
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</Entity>
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<Entity name="HealthText">
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<Components>
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<c:Fill>
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<Percentage>1</Percentage>
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<Color A="1" B="1" G="0" R="0"/>
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</c:Fill>
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<c:Text>
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<Content>100/100</Content>
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<Resource>Fonts/DroidSans.ttf,64</Resource>
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<Color A="0.505882382" B="3.92156863" G="1.17647064" R="0"/>
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</c:Text>
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<c:HealthHUD/>
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<c:Transform>
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<Position X="-0.372000009" Y="-0.212000012" Z="0.0560000017"/>
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<Orientation X="0" Y="0.410000026" Z="0"/>
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<Scale X="0.0189999994" Y="0.0250000004" Z="0.0350000001"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity name="CapturePointHUD">
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<Components>
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<c:Transform>
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@@ -154,40 +44,7 @@
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<c:Sprite>
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<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
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<GlowMap></GlowMap>
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<Color A="0.300000012" B="1" G="1" R="1"/>
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</c:Sprite>
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<c:Transform>
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<Position X="0" Y="0.919596612" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="ProgressionHexagon">
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<Components>
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<c:CapturePointHUD>
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<CapturePointNumber>2</CapturePointNumber>
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</c:CapturePointHUD>
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<c:Fill>
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<Color A="0.699999988" B="1" G="0.200000003" R="0"/>
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</c:Fill>
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<c:Sprite>
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<DiffuseTexture>Textures/Core/UnitHexagon_Rotated.png</DiffuseTexture>
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<GlowMap></GlowMap>
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</c:Sprite>
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<c:Transform>
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<Position X="0" Y="0" Z="0.00999999978"/>
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<Orientation X="0" Y="0" Z="1.57079637"/>
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<Scale X="0.800000012" Y="0.800000012" Z="0.800000012"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity name="BackgroundHexagon">
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<Components>
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<c:Sprite>
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<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
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<GlowMap></GlowMap>
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<DepthSort>false</DepthSort>
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<Color A="0.300000012" B="1" G="1" R="1"/>
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</c:Sprite>
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<c:Transform>
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@@ -197,15 +54,16 @@
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<Children>
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<Entity name="ProgressionHexagon">
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<Components>
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<c:CapturePointHUD>
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<CapturePointNumber>3</CapturePointNumber>
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</c:CapturePointHUD>
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<c:Fill>
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<Color A="0.699999988" B="1" G="0.200000003" R="0"/>
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</c:Fill>
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<c:CapturePointHUD>
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<CapturePointNumber>3</CapturePointNumber>
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</c:CapturePointHUD>
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<c:Sprite>
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<DiffuseTexture>Textures/Core/UnitHexagon_Rotated.png</DiffuseTexture>
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<GlowMap></GlowMap>
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<DepthSort>false</DepthSort>
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</c:Sprite>
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<c:Transform>
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<Position X="0" Y="0" Z="0.00999999978"/>
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@@ -222,6 +80,7 @@
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<c:Sprite>
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<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
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<GlowMap></GlowMap>
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<DepthSort>false</DepthSort>
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<Color A="0.699999988" B="1" G="0.200000003" R="0"/>
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</c:Sprite>
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<c:Transform>
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@@ -231,16 +90,17 @@
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<Children>
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<Entity name="ProgressionHexagon">
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<Components>
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<c:CapturePointHUD>
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<CapturePointNumber>4</CapturePointNumber>
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</c:CapturePointHUD>
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<c:Fill>
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<Percentage>1</Percentage>
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<Color A="0.699999988" B="1" G="0.200000003" R="0"/>
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</c:Fill>
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<c:CapturePointHUD>
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<CapturePointNumber>4</CapturePointNumber>
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</c:CapturePointHUD>
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<c:Sprite>
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<DiffuseTexture>Textures/Core/UnitHexagon_Rotated.png</DiffuseTexture>
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<GlowMap></GlowMap>
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<DepthSort>false</DepthSort>
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</c:Sprite>
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<c:Transform>
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<Position X="0" Y="0" Z="0.00999999978"/>
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@@ -257,6 +117,43 @@
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<c:Sprite>
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<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
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<GlowMap></GlowMap>
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<DepthSort>false</DepthSort>
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<Color A="0.300000012" B="1" G="1" R="1"/>
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</c:Sprite>
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<c:Transform>
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<Position X="0" Y="0.919596612" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="ProgressionHexagon">
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<Components>
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<c:Fill>
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<Color A="0.699999988" B="1" G="0.200000003" R="0"/>
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</c:Fill>
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<c:CapturePointHUD>
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<CapturePointNumber>2</CapturePointNumber>
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</c:CapturePointHUD>
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<c:Sprite>
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<DiffuseTexture>Textures/Core/UnitHexagon_Rotated.png</DiffuseTexture>
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<GlowMap></GlowMap>
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<DepthSort>false</DepthSort>
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</c:Sprite>
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<c:Transform>
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||||
<Position X="0" Y="0" Z="0.00999999978"/>
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||||
<Orientation X="0" Y="0" Z="1.57079637"/>
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||||
<Scale X="0.800000012" Y="0.800000012" Z="0.800000012"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity name="BackgroundHexagon">
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<Components>
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<c:Sprite>
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<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
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||||
<GlowMap></GlowMap>
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||||
<DepthSort>false</DepthSort>
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||||
<Color A="0.300000012" B="1" G="1" R="1"/>
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</c:Sprite>
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<c:Transform>
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@@ -266,15 +163,16 @@
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<Children>
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<Entity name="ProgressionHexagon">
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<Components>
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<c:CapturePointHUD>
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<CapturePointNumber>1</CapturePointNumber>
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</c:CapturePointHUD>
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||||
<c:Fill>
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||||
<Color A="0.699999988" B="1" G="0.200000003" R="0"/>
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||||
</c:Fill>
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||||
<c:CapturePointHUD>
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||||
<CapturePointNumber>1</CapturePointNumber>
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||||
</c:CapturePointHUD>
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||||
<c:Sprite>
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||||
<DiffuseTexture>Textures/Core/UnitHexagon_Rotated.png</DiffuseTexture>
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||||
<GlowMap></GlowMap>
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||||
<DepthSort>false</DepthSort>
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||||
</c:Sprite>
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||||
<c:Transform>
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<Position X="0" Y="0" Z="0.00999999978"/>
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||||
@@ -291,6 +189,7 @@
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<c:Sprite>
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||||
<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
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||||
<GlowMap></GlowMap>
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||||
<DepthSort>false</DepthSort>
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||||
<Color A="0.699999988" B="0" G="0" R="1"/>
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</c:Sprite>
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<c:Transform>
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@@ -300,14 +199,15 @@
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<Children>
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<Entity name="ProgressionHexagon">
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<Components>
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<c:CapturePointHUD/>
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||||
<c:Fill>
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||||
<Percentage>1</Percentage>
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||||
<Color A="0.699999988" B="0" G="0" R="1"/>
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||||
</c:Fill>
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||||
<c:CapturePointHUD/>
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||||
<c:Sprite>
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||||
<DiffuseTexture>Textures/Core/UnitHexagon_Rotated.png</DiffuseTexture>
|
||||
<GlowMap></GlowMap>
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||||
<DepthSort>false</DepthSort>
|
||||
</c:Sprite>
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||||
<c:Transform>
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||||
<Position X="0" Y="0" Z="0.00999999978"/>
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@@ -377,23 +277,157 @@
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</Entity>
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<Entity name="CapturePointArrow">
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<Components>
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||||
<c:CapturePointArrowHUD/>
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<c:Model>
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||||
<Resource>Models/Widgets/Arrows/Arrow5.mesh</Resource>
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</c:Model>
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||||
<c:Team>
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||||
<Team>
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<Blue/>
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||||
</Team>
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||||
</c:Team>
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||||
<c:CapturePointArrowHUD/>
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||||
<c:Model>
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<Resource>Models/Widgets/Arrows/Arrow5.mesh</Resource>
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||||
</c:Model>
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||||
<c:Transform>
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||||
<Position X="0" Y="0.714000046" Z="-1.30000007"/>
|
||||
<Orientation X="0.405680239" Y="0.369605929" Z="0"/>
|
||||
<Scale X="0.200000003" Y="0.200000003" Z="0.200000003"/>
|
||||
<Position X="0" Y="0.198665127" Z="0"/>
|
||||
<Scale X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
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||||
</Entity>
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||||
<Entity name="HealthHUDAssault">
|
||||
<Components>
|
||||
<c:Transform>
|
||||
<Position X="-0.263000011" Y="-0.185000002" Z="0"/>
|
||||
<Orientation X="5.83699989" Y="0" Z="4.71199989"/>
|
||||
</c:Transform>
|
||||
</Components>
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||||
<Children>
|
||||
<Entity name="HealthText">
|
||||
<Components>
|
||||
<c:Fill>
|
||||
<Percentage>1</Percentage>
|
||||
<Color A="1" B="1" G="0" R="0"/>
|
||||
</c:Fill>
|
||||
<c:Text>
|
||||
<Content>100/100</Content>
|
||||
<Resource>Fonts/DroidSans.ttf,64</Resource>
|
||||
<Color A="0.505882382" B="3.92156863" G="1.17647064" R="0"/>
|
||||
</c:Text>
|
||||
<c:HealthHUD/>
|
||||
<c:Transform>
|
||||
<Position X="0.0200000014" Y="-0.101000004" Z="0.00300000003"/>
|
||||
<Orientation X="0" Y="0" Z="1.57070696"/>
|
||||
<Scale X="0.0350000001" Y="0.0350000001" Z="0.0350000001"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="HealthBar">
|
||||
<Components>
|
||||
<c:Fill>
|
||||
<Percentage>1</Percentage>
|
||||
<Color A="0.301960796" B="1" G="0" R="0"/>
|
||||
</c:Fill>
|
||||
<c:HealthHUD/>
|
||||
<c:Sprite>
|
||||
<DiffuseTexture>Textures/HealthHUD3.png</DiffuseTexture>
|
||||
<GlowMap></GlowMap>
|
||||
<Color A="0.588235319" B="0" G="0" R="0"/>
|
||||
</c:Sprite>
|
||||
<c:Transform>
|
||||
<Scale X="0.106000006" Y="0.333000004" Z="0.150000006"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="BoostIcons">
|
||||
<Components>
|
||||
<c:BoostIconsHUD/>
|
||||
<c:Transform>
|
||||
<Position X="0" Y="0.00500000035" Z="0"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="Assault">
|
||||
<Components>
|
||||
<c:Fill>
|
||||
<Color A="1" B="0.533333361" G="1" R="0.329411775"/>
|
||||
</c:Fill>
|
||||
<c:Sprite>
|
||||
<DiffuseTexture>Textures/Icons/Boosts/Assault-01.png</DiffuseTexture>
|
||||
<GlowMap></GlowMap>
|
||||
<DepthSort>false</DepthSort>
|
||||
<Color A="0" B="0.0392156877" G="0.184313729" R="0"/>
|
||||
</c:Sprite>
|
||||
<c:Transform>
|
||||
<Position X="0.0250000004" Y="0.0700000003" Z="0"/>
|
||||
<Orientation X="0" Y="0" Z="3.14199996"/>
|
||||
<Scale X="0.0399999991" Y="0.0399999991" Z="0.5"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="Defender">
|
||||
<Components>
|
||||
<c:Fill>
|
||||
<Color A="1" B="1" G="0.58431375" R="0.105882354"/>
|
||||
</c:Fill>
|
||||
<c:Sprite>
|
||||
<DiffuseTexture>Textures/Icons/Boosts/Defender-01.png</DiffuseTexture>
|
||||
<GlowMap></GlowMap>
|
||||
<DepthSort>false</DepthSort>
|
||||
<Color A="0" B="0.34117648" G="0.192156866" R="0"/>
|
||||
</c:Sprite>
|
||||
<c:Transform>
|
||||
<Position X="0.0270000007" Y="0.110000007" Z="0"/>
|
||||
<Orientation X="0" Y="0" Z="3.14199996"/>
|
||||
<Scale X="0.0399999991" Y="0.0400000028" Z="0.165000007"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="Sniper">
|
||||
<Components>
|
||||
<c:Fill>
|
||||
<Color A="1" B="0.345098048" G="0" R="1"/>
|
||||
</c:Fill>
|
||||
<c:Sprite>
|
||||
<DiffuseTexture>Textures/Icons/Boosts/Sniper-01.png</DiffuseTexture>
|
||||
<GlowMap></GlowMap>
|
||||
<DepthSort>false</DepthSort>
|
||||
<Color A="0" B="0.121568628" G="0" R="0.443137258"/>
|
||||
</c:Sprite>
|
||||
<c:Transform>
|
||||
<Position X="0.0250000004" Y="0.145000011" Z="0"/>
|
||||
<Orientation X="0" Y="0" Z="3.14199996"/>
|
||||
<Scale X="0.0400000028" Y="0.0400000028" Z="0.165000007"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="ShiftAbility">
|
||||
<Components>
|
||||
<c:AbilityCooldownHUD/>
|
||||
<c:Fill>
|
||||
<Color A="1" B="0.392156869" G="0.392156869" R="0.392156869"/>
|
||||
</c:Fill>
|
||||
<c:Sprite>
|
||||
<DiffuseTexture>Textures/Icons/Abilities/Superman-01.png</DiffuseTexture>
|
||||
<GlowMap></GlowMap>
|
||||
<DepthSort>false</DepthSort>
|
||||
<Color A="1" B="0.206628323" G="0.78039217" R="0.192802757"/>
|
||||
</c:Sprite>
|
||||
<c:Transform>
|
||||
<Position X="0.0250000004" Y="0.0100000007" Z="0"/>
|
||||
<Orientation X="0" Y="0" Z="3.14159203"/>
|
||||
<Scale X="0.0800000057" Y="0.0700000003" Z="1"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
|
||||
</Entity>
|
||||
|
||||
Reference in New Issue
Block a user