MAJOR BREAKING CHANGE: EntityID 0 is now a valid entity. Use EntityID_Invalid as sentry for checks!

Also contains inseparable editor changes.
This commit is contained in:
2016-01-11 10:26:45 +01:00
parent 6adc98eea5
commit 39dd27726d
9 changed files with 238 additions and 118 deletions
+2 -5
View File
@@ -52,11 +52,8 @@ Game::Game(int argc, char* argv[])
auto file = ResourceManager::Load<EntityFile>(mapToLoad);
EntityFilePreprocessor fpp(file);
fpp.RegisterComponents(m_World);
EntityFileParser fp(file);
fp.MergeEntities(m_World);
EntityFileWriter writer("Testasdasdasd.xml");
writer.WriteWorld(m_World);
//EntityFileParser fp(file);
//fp.MergeEntities(m_World);
}
// Create system pipeline