boost check for defender
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@@ -0,0 +1,15 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<Entity name="FriendlyBoostAttachment" xmlns:c="components" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd">
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<Components>
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<c:Spawner>
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<EntityFile>Schema/Entities/FriendlyBoostBlueHUD.xml</EntityFile>
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</c:Spawner>
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<c:Transform>
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<Position X="-0.000110394583" Y="-0.0891034827" Z="6.07890324e-05"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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@@ -6,7 +6,7 @@
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<Lifetime>0.5</Lifetime>
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</c:Lifetime>
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<c:Transform>
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<Scale X="1.5" Y="1.5" Z="1"/>
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<Scale X="1.20000005" Y="1.20000005" Z="1"/>
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</c:Transform>
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</Components>
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@@ -78,6 +78,19 @@
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</c:Transform>
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</Components>
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<Children>
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<Entity name="Inactive">
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<Components>
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<c:Text>
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<Content>\2</Content>
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<Resource>Fonts/Hind-Edited.otf,64</Resource>
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<Color A="1" B="0.784313738" G="0.784313738" R="0.784313738"/>
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</c:Text>
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<c:Transform>
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<Position X="0" Y="0" Z="-8.43336147e-06"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Active">
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<Components>
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<c:Text>
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@@ -92,19 +105,6 @@
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</Components>
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<Children/>
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</Entity>
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<Entity name="Inactive">
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<Components>
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<c:Text>
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<Content>\2</Content>
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<Resource>Fonts/Hind-Edited.otf,64</Resource>
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<Color A="1" B="0.784313738" G="0.784313738" R="0.784313738"/>
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</c:Text>
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<c:Transform>
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<Position X="0" Y="0" Z="-8.43336147e-06"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity name="SniperBoost">
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@@ -224,15 +224,6 @@
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</Components>
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<Children/>
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</Entity>
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<Entity name="BoostShareEffectSpawner">
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<Components>
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<c:Spawner>
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<EntityFile>Schema/Entities/AmmoShareEffectView.xml</EntityFile>
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</c:Spawner>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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</Children>
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@@ -218,6 +218,17 @@
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</Entity>
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</Children>
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</Entity>
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<Entity name="FriendlyBoostAttachment">
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<Components>
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<c:Spawner>
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<EntityFile>Schema/Entities/FriendlyBoostBlueHUD.xml</EntityFile>
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</c:Spawner>
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<c:Transform>
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<Position X="-0.000110394583" Y="-0.0960000008" Z="6.07890324e-05"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity name="WeaponOrigin">
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