Merge remote-tracking branch 'origin/master' into PlayerMovement

# Conflicts:
#	src/Game/Game.cpp
This commit is contained in:
2016-01-14 17:07:39 +01:00
44 changed files with 819 additions and 778 deletions
+2 -2
View File
@@ -8,7 +8,6 @@
#include "Core/InputManager.h"
#include "GUI/Frame.h"
#include "Core/World.h"
#include "Rendering/RenderQueueFactory.h"
#include "Input/InputProxy.h"
#include "Input/KeyboardInputHandler.h"
#include "Input/MouseInputHandler.h"
@@ -17,6 +16,7 @@
#include "Core/SystemPipeline.h"
#include "Editor/EditorSystem.h"
#include "Core/EntityFile.h"
#include "Rendering/RenderSystem.h"
#include "Core/EntityFileParser.h"
#include "Core/Octree.h"
@@ -48,7 +48,7 @@ private:
Octree* m_OctreeCollision;
Octree* m_OctreeFrustrumCulling;
SystemPipeline* m_SystemPipeline;
RenderQueueFactory* m_RenderQueueFactory;
RenderFrame* m_RenderFrame;
// Network variables
boost::thread m_NetworkThread;