Merge remote-tracking branch 'origin/master' into PlayerMovement
# Conflicts: # src/Game/Game.cpp
This commit is contained in:
@@ -20,7 +20,6 @@ EditorSystem::EditorSystem(EventBroker* eventBroker, IRenderer* renderer)
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EVENT_SUBSCRIBE_MEMBER(m_EMousePress, &EditorSystem::OnMousePress);
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EVENT_SUBSCRIBE_MEMBER(m_EMouseRelease, &EditorSystem::OnMouseRelease);
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EVENT_SUBSCRIBE_MEMBER(m_EMouseMove, &EditorSystem::OnMouseMove);
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EVENT_SUBSCRIBE_MEMBER(m_EPicking, &EditorSystem::OnPicking);
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EVENT_SUBSCRIBE_MEMBER(m_EFileDropped, &EditorSystem::OnFileDropped);
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}
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@@ -35,7 +34,7 @@ void EditorSystem::Update(World* world, double dt)
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if (!m_Visible) {
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return;
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}
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Picking();
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updateWidget();
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drawUI(world, dt);
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@@ -129,7 +128,7 @@ bool EditorSystem::OnMouseMove(const Events::MouseMove& e)
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auto widgetTransform = m_World->GetComponent(m_Widget, "Transform");
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glm::vec3 widgetOrientation = widgetTransform["Orientation"];
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glm::quat totalOrientation = m_Renderer->Camera()->Orientation() * glm::inverse(glm::quat(widgetOrientation));
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glm::quat totalOrientation = m_Camera->Orientation() * glm::inverse(glm::quat(widgetOrientation));
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int width;
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int height;
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@@ -141,14 +140,14 @@ bool EditorSystem::OnMouseMove(const Events::MouseMove& e)
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delta2,
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m_WidgetPickingDepth,
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res,
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m_Renderer->Camera()->ProjectionMatrix(),
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m_Camera->ProjectionMatrix(),
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glm::toMat4(glm::inverse(totalOrientation))
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);
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glm::vec3 origin = ScreenCoords::ToWorldPos(
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glm::vec2(res.Width / 2.f, res.Height / 2.f),
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m_WidgetPickingDepth,
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res,
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m_Renderer->Camera()->ProjectionMatrix(),
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m_Camera->ProjectionMatrix(),
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glm::toMat4(glm::inverse(totalOrientation))
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);
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deltaWorld = deltaWorld - origin;
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@@ -161,7 +160,7 @@ bool EditorSystem::OnMouseMove(const Events::MouseMove& e)
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EntityID parent = m_World->GetParent(m_Selection);
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glm::quat inverseParentOrientation;
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//if (parent != 0) {
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inverseParentOrientation = glm::inverse(RenderQueueFactory::AbsoluteOrientation(m_World, parent));
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inverseParentOrientation = glm::inverse(Transform::AbsoluteOrientation(m_World, parent));
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//}
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(glm::vec3&)m_World->GetComponent(m_Selection, "Transform")["Position"] += inverseParentOrientation * movement;
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} else if (m_WidgetSpace == WidgetSpace::Local) {
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@@ -177,10 +176,10 @@ bool EditorSystem::OnMouseMove(const Events::MouseMove& e)
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EntityID parent = m_World->GetParent(m_Selection);
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glm::quat parentOrientation;
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//if (parent != 0) {
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// parentOrientation = RenderQueueFactory::AbsoluteOrientation(m_World, parent);
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// parentOrientation = RenderSystem::AbsoluteOrientation(m_World, parent);
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//}
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glm::vec3& selectionOrientation = m_World->GetComponent(m_Selection, "Transform")["Orientation"];
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glm::quat currentOrientation = RenderQueueFactory::AbsoluteOrientation(m_World, m_Selection);
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glm::quat currentOrientation = Transform::AbsoluteOrientation(m_World, m_Selection);
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//glm::quat currentOrientation = parentOrientation * glm::quat(selectionOrientation);
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glm::quat deltaOrientation(finalMovement);
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selectionOrientation = glm::eulerAngles(glm::inverse(parentOrientation) * (deltaOrientation * currentOrientation));
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@@ -236,10 +235,10 @@ bool EditorSystem::OnMouseRelease(const Events::MouseRelease& e)
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return true;
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}
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bool EditorSystem::OnPicking(const Events::Picking& e)
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void EditorSystem::Picking()
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{
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for (auto& pos : m_PickingQueue) {
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auto result = e.Pick(pos);
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auto result = m_Renderer->Pick(pos);
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EntityID entity = result.Entity;
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if (glm::length2(m_WidgetCurrentAxis) > 0.f) {
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// ???
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@@ -247,6 +246,7 @@ bool EditorSystem::OnPicking(const Events::Picking& e)
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LOG_INFO("Selected %i", entity);
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if (entity != EntityID_Invalid) {
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EntityID parent = m_World->GetParent(entity);
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m_Camera = result.Camera;
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if (parent == m_Widget) {
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m_WidgetCurrentAxis = glm::vec3(
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(entity == m_WidgetX) || (entity == m_WidgetOrigin) || (entity == m_WidgetPlaneY || entity == m_WidgetPlaneZ),
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@@ -254,7 +254,6 @@ bool EditorSystem::OnPicking(const Events::Picking& e)
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(entity == m_WidgetZ) || (entity == m_WidgetOrigin) || (entity == m_WidgetPlaneX || entity == m_WidgetPlaneY)
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);
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m_WidgetPickingDepth = result.Depth;
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//auto widgetTransform = m_World->GetComponent(m_Widget, "Transform");
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//auto selectionTransform = m_World->GetComponent(m_Selection, "Transform");
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//widgetTransform["Position"] = (glm::vec3)selectionTransform["Position"];
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@@ -270,7 +269,6 @@ bool EditorSystem::OnPicking(const Events::Picking& e)
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}
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}
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m_PickingQueue.clear();
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return true;
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};
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bool EditorSystem::OnFileDropped(const Events::FileDropped& e)
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@@ -324,10 +322,10 @@ void EditorSystem::updateWidget()
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if (m_Selection != EntityID_Invalid) {
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auto widgetTransform = m_World->GetComponent(m_Widget, "Transform");
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glm::vec3 selectionPosition = RenderQueueFactory::AbsolutePosition(m_World, m_Selection);
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glm::vec3 selectionPosition = Transform::AbsolutePosition(m_World, m_Selection);
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widgetTransform["Position"] = selectionPosition;
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if (m_WidgetSpace == WidgetSpace::Local) {
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widgetTransform["Orientation"] = glm::eulerAngles(RenderQueueFactory::AbsoluteOrientation(m_World, m_Selection));
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widgetTransform["Orientation"] = glm::eulerAngles(Transform::AbsoluteOrientation(m_World, m_Selection));
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}
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}
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}
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@@ -362,7 +360,7 @@ void EditorSystem::setWidgetMode(WidgetMode newMode)
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if (m_Selection != EntityID_Invalid) {
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if (m_WidgetSpace == WidgetSpace::Local) {
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auto selectionTransform = m_World->GetComponent(m_Selection, "Transform");
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widgetTransform["Orientation"] = glm::eulerAngles(RenderQueueFactory::AbsoluteOrientation(m_World, m_Selection));
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widgetTransform["Orientation"] = glm::eulerAngles(Transform::AbsoluteOrientation(m_World, m_Selection));
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}
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}
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} else if (newMode == WidgetMode::Scale) {
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@@ -373,7 +371,7 @@ void EditorSystem::setWidgetMode(WidgetMode newMode)
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m_World->GetComponent(m_WidgetOrigin, "Model")["Resource"] = "Models/ScaleWidgetOrigin.obj";
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if (m_Selection != EntityID_Invalid) {
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auto selectionTransform = m_World->GetComponent(m_Selection, "Transform");
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widgetTransform["Orientation"] = glm::eulerAngles(RenderQueueFactory::AbsoluteOrientation(m_World, m_Selection));
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widgetTransform["Orientation"] = glm::eulerAngles(Transform::AbsoluteOrientation(m_World, m_Selection));
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}
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} else if (newMode == WidgetMode::Rotate) {
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m_World->GetComponent(m_WidgetX, "Model")["Resource"] = "Models/RotationWidgetX.obj";
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@@ -382,7 +380,7 @@ void EditorSystem::setWidgetMode(WidgetMode newMode)
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if (m_Selection != EntityID_Invalid) {
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auto selectionTransform = m_World->GetComponent(m_Selection, "Transform");
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if (m_WidgetSpace == WidgetSpace::Local) {
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widgetTransform["Orientation"] = glm::eulerAngles(RenderQueueFactory::AbsoluteOrientation(m_World, m_Selection));
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widgetTransform["Orientation"] = glm::eulerAngles(Transform::AbsoluteOrientation(m_World, m_Selection));
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}
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}
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}
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