Changed .obj files to our own format. DummyScene.mesh may be broken.
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@@ -99,14 +99,14 @@ void RenderSystem::fillModels(std::list<std::shared_ptr<RenderJob>>& jobs, World
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#ifdef USING_ASSIMP_AS_IMPORTER
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model = ResourceManager::Load<::Model>("Models/WidgetPlaneZ.obj"); // 360NoScope StillLoading mesh
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#else
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model = ResourceManager::Load<::Model>("Models/coolCube.mesh"); // 360NoScope StillLoading mesh
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model = ResourceManager::Load<::Model>("Models/WidgetPlaneZ.mesh");
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#endif
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} catch (const std::exception&) {
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try {
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#ifdef USING_ASSIMP_AS_IMPORTER
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model = ResourceManager::Load<::Model>("Models/WidgetPlaneZ.obj"); // 360NoScope Error mesh
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#else
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model = ResourceManager::Load<::Model>("Models/coolCube.mesh"); // 360NoScope Error mesh
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model = ResourceManager::Load<::Model>("Models/WidgetPlaneZ.mesh");
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#endif
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} catch (const std::exception&) {
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continue;
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