First pass

This commit is contained in:
FakeShemp
2016-02-03 17:31:16 +01:00
parent 2cbeef4c69
commit 3c8159220c
20 changed files with 100 additions and 100 deletions
+11 -11
View File
@@ -97,7 +97,7 @@
<Intensity>0.80000001192092896</Intensity>
</c:DirectionalLight>
<c:Model>
<Resource>Models/DirectionalLightWidget.mesh</Resource>
<Resource>Models/Widgets/Lights/DirectionalLightWidget.mesh</Resource>
</c:Model>
<c:RaptorCopter>
<Speed>1</Speed>
@@ -422,7 +422,7 @@
<Components>
<c:SpawnPoint/>
<c:Model>
<Resource>Models/Assault.mesh</Resource>
<Resource>Models/Characters/Assault/AssaultTPose.mesh</Resource>
<Color A="1" B="0" G="0" R="1"/>
</c:Model>
<c:Transform>
@@ -435,7 +435,7 @@
<Components>
<c:SpawnPoint/>
<c:Model>
<Resource>Models/Assault.mesh</Resource>
<Resource>Models/Characters/Assault/AssaultTPose.mesh</Resource>
<Color A="1" B="0" G="0" R="1"/>
</c:Model>
<c:Transform>
@@ -448,7 +448,7 @@
<Components>
<c:SpawnPoint/>
<c:Model>
<Resource>Models/Assault.mesh</Resource>
<Resource>Models/Characters/Assault/AssaultTPose.mesh</Resource>
<Color A="1" B="0" G="0" R="1"/>
</c:Model>
<c:Transform>
@@ -461,7 +461,7 @@
<Components>
<c:SpawnPoint/>
<c:Model>
<Resource>Models/Assault.mesh</Resource>
<Resource>Models/Characters/Assault/AssaultTPose.mesh</Resource>
<Color A="1" B="0" G="0" R="1"/>
</c:Model>
<c:Transform>
@@ -493,7 +493,7 @@
<Components>
<c:SpawnPoint/>
<c:Model>
<Resource>Models/Assault.mesh</Resource>
<Resource>Models/Characters/Assault/AssaultTPose.mesh</Resource>
<Color A="1" B="1" G="0" R="0"/>
</c:Model>
<c:Transform>
@@ -506,7 +506,7 @@
<Components>
<c:SpawnPoint/>
<c:Model>
<Resource>Models/Assault.mesh</Resource>
<Resource>Models/Characters/Assault/AssaultTPose.mesh</Resource>
<Color A="1" B="1" G="0" R="0"/>
</c:Model>
<c:Transform>
@@ -519,7 +519,7 @@
<Components>
<c:SpawnPoint/>
<c:Model>
<Resource>Models/Assault.mesh</Resource>
<Resource>Models/Characters/Assault/AssaultTPose.mesh</Resource>
<Color A="1" B="1" G="0" R="0"/>
</c:Model>
<c:Transform>
@@ -532,7 +532,7 @@
<Components>
<c:SpawnPoint/>
<c:Model>
<Resource>Models/Assault.mesh</Resource>
<Resource>Models/Characters/Assault/AssaultTPose.mesh</Resource>
<Color A="1" B="1" G="0" R="0"/>
</c:Model>
<c:Transform>
@@ -608,7 +608,7 @@
<Entity name="Assault">
<Components>
<c:Model>
<Resource>Models/Assault.mesh</Resource>
<Resource>Models/Characters/Assault/AssaultTPose.mesh</Resource>
<Color A="0.572549045" B="1" G="1" R="0"/>
<Transparent>true</Transparent>
</c:Model>
@@ -1442,7 +1442,7 @@
<TimeSinceDeath>1.1999860997035228</TimeSinceDeath>
</c:ExplosionEffect>
<c:Model>
<Resource>Models/Assault.mesh</Resource>
<Resource>Models/Characters/Assault/AssaultTPose.mesh</Resource>
<Transparent>true</Transparent>
</c:Model>
<c:Transform>