Animation blending improved and Animation Override added
This commit is contained in:
@@ -29,11 +29,14 @@
|
||||
<Entity name="Running">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName1>Idle</AnimationName1>
|
||||
<Time1>1.1429797894322036</Time1>
|
||||
<AnimationName1>Run</AnimationName1>
|
||||
<Speed1>1</Speed1>
|
||||
<AnimationName2>StrafeRight</AnimationName2>
|
||||
<Weight1>0.5</Weight1>
|
||||
<Time1>0.98334510030765165</Time1>
|
||||
<Weight2>0.5</Weight2>
|
||||
<Time2>0.97153983043137671</Time2>
|
||||
<Speed2>1</Speed2>
|
||||
<Time2>0.032904333143131348</Time2>
|
||||
<Time3>0.093923612201312068</Time3>
|
||||
<Speed3>1</Speed3>
|
||||
</c:Animation>
|
||||
@@ -44,7 +47,20 @@
|
||||
<Position X="-1" Y="0" Z="0"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
<Children>
|
||||
<Entity>
|
||||
<Components>
|
||||
<c:BoneAttachment>
|
||||
<BoneName>R_Arm_Weapon_Joint</BoneName>
|
||||
</c:BoneAttachment>
|
||||
<c:Model>
|
||||
<Resource>Models/Weapons/Blue/AssaultWeaponBlue.mesh</Resource>
|
||||
</c:Model>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity>
|
||||
<Components>
|
||||
@@ -75,6 +91,7 @@
|
||||
<Components>
|
||||
<c:Model>
|
||||
<Resource>Models/Core/UnitPlane.mesh</Resource>
|
||||
<Color A="1" B="0.137254909" G="0.121568628" R="0.160784319"/>
|
||||
</c:Model>
|
||||
<c:Transform>
|
||||
<Scale X="10" Y="1" Z="10"/>
|
||||
@@ -85,42 +102,80 @@
|
||||
<Entity>
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName1>Idle</AnimationName1>
|
||||
<Time1>1.1429797894322036</Time1>
|
||||
<AnimationName1>Run</AnimationName1>
|
||||
<Speed1>1</Speed1>
|
||||
<Speed2>0.10000000149011612</Speed2>
|
||||
<AnimationName2>StrafeRigh</AnimationName2>
|
||||
<AnimationName2>StrafeRight</AnimationName2>
|
||||
<Weight1>0.5</Weight1>
|
||||
<Time1>0.98334510030765165</Time1>
|
||||
<Weight2>0.5</Weight2>
|
||||
<Time2>0.67154243305829331</Time2>
|
||||
<Weight3>0.5</Weight3>
|
||||
<Time3>0.32167823998061529</Time3>
|
||||
<Time2>0.89665639003541542</Time2>
|
||||
<Speed2>1</Speed2>
|
||||
<AnimationName3>ShootFastRifle</AnimationName3>
|
||||
<BlendType3>
|
||||
<Override/>
|
||||
</BlendType3>
|
||||
<Time3>0.099759525382621339</Time3>
|
||||
<Speed3>1</Speed3>
|
||||
</c:Animation>
|
||||
<c:AnimationOffset>
|
||||
<AnimationName>AimRifle</AnimationName>
|
||||
<Time>0.15999999642372131</Time>
|
||||
<Time>0.68999981880187988</Time>
|
||||
</c:AnimationOffset>
|
||||
<c:Model>
|
||||
<Resource>Models/Characters/Assault/AssaultAnimations.mesh</Resource>
|
||||
</c:Model>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
<Children>
|
||||
<Entity>
|
||||
<Components>
|
||||
<c:BoneAttachment>
|
||||
<BoneName>R_Arm_Weapon_Joint</BoneName>
|
||||
</c:BoneAttachment>
|
||||
<c:Model>
|
||||
<Resource>Models/Weapons/Blue/AssaultWeaponBlue.mesh</Resource>
|
||||
</c:Model>
|
||||
<c:Transform>
|
||||
<Position X="0.146727413" Y="1.15066242" Z="-0.195905238"/>
|
||||
<Scale X="1.00000012" Y="1" Z="1.00000012"/>
|
||||
<Orientation X="0.38856402" Y="0.017387826" Z="0.0776973143"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity>
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName1>AimRifle</AnimationName1>
|
||||
<Time1>0.5</Time1>
|
||||
<Speed1>0.5</Speed1>
|
||||
<AnimationName2>Ru</AnimationName2>
|
||||
<Time1>0.57926159055711501</Time1>
|
||||
</c:Animation>
|
||||
<c:Model>
|
||||
<Resource>Models/Characters/Assault/AssaultAnimations.mesh</Resource>
|
||||
<Transparent>true</Transparent>
|
||||
</c:Model>
|
||||
<c:Transform>
|
||||
<Position X="1" Y="0" Z="0"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
<Children>
|
||||
<Entity>
|
||||
<Components>
|
||||
<c:BoneAttachment>
|
||||
<BoneName>R_Arm_Weapon_Joint</BoneName>
|
||||
</c:BoneAttachment>
|
||||
<c:Model>
|
||||
<Resource>Models/Weapons/Red/AssaultWeaponRed.mesh</Resource>
|
||||
<Transparent>true</Transparent>
|
||||
</c:Model>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
|
||||
Reference in New Issue
Block a user