CollisionSystem now utilizes Octree for collision detection.
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@@ -7,10 +7,10 @@
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<xs:complexType>
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<xs:all>
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<xs:element name="Origin" type="t:Vector" minOccurs="0">
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<xs:annotation><xs:documentation>Middle point of the bounding box</xs:documentation></xs:annotation>
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<xs:annotation><xs:documentation>Middle point of the bounding box, in model space</xs:documentation></xs:annotation>
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</xs:element>
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<xs:element name="Size" type="t:Vector" minOccurs="0">
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<xs:annotation><xs:documentation>Size of the bounding box</xs:documentation></xs:annotation>
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<xs:annotation><xs:documentation>Size of the bounding box, in model space</xs:documentation></xs:annotation>
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</xs:element>
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</xs:all>
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</xs:complexType>
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@@ -8,6 +8,9 @@
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<Children>
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<Entity name="Scenemesh">
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<Components>
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<c:AABB>
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<Size X="150" Y="64" Z="180"/>
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</c:AABB>
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<c:Collidable/>
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<c:Model>
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<Resource>Models\MapVersion1.mesh</Resource>
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