Played around with new map MapVersion1. Was fun ヽ(´▽`)/
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@@ -10,7 +10,6 @@ namespace Events
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// Plays a sound on an entity with a SoundEmitter component attached.
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// Sound behavior is thereby specified in the SoundEmitter component.
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// ?(???)??
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struct PlaySoundOnEntity : public Event
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{
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EntityID EmitterID = 0;
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