Fixed comment on Trigger events.
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@@ -7,7 +7,7 @@
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namespace Events
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namespace Events
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{
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{
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/** Thrown once, when an entity is completely inside a trigger. */
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/** Thrown once, when an entity is only touching a trigger. */
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struct TriggerTouch : Event
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struct TriggerTouch : Event
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{
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{
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/** The id of the entity that touches the trigger. */
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/** The id of the entity that touches the trigger. */
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@@ -25,7 +25,7 @@ struct TriggerLeave : Event
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EntityID Trigger;
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EntityID Trigger;
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};
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};
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/** Thrown once, when an entity is completely inside a trigger. */
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/** Thrown once, when an entity is completely contained inside a trigger. */
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struct TriggerEnter : Event
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struct TriggerEnter : Event
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{
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{
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/** The id of the entity that entered the trigger. */
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/** The id of the entity that entered the trigger. */
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