Fix goof.

This commit is contained in:
FakeShemp
2016-02-29 19:47:24 +01:00
parent 0908be1e02
commit 4153a31e3a
-2
View File
@@ -291,8 +291,6 @@ void ShadowPass::Draw(RenderScene & scene)
}
}
}
glActiveTexture(GL_TEXTURE24);
glDisable(GL_TEXTURE_2D);
glViewport(0, 0, m_Renderer->GetViewportSize().Width, m_Renderer->GetViewportSize().Height);
m_DepthBuffer.Unbind();
delete state;