removed shadows on 1st person hands and weapons
added shielded component on 3rd person weapons
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@@ -8,6 +8,7 @@
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</c:BlendAdditive>
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<c:Model>
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<Resource>Models/Characters/Assault/FirstPersonAssaultBlue.mesh</Resource>
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<Shadow>false</Shadow>
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</c:Model>
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<c:Transform/>
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</Components>
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@@ -90,6 +91,7 @@
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<c:Model>
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<GlowIntensity>1.5</GlowIntensity>
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<Resource>Models/Weapons/Blue/AssaultWeaponBlue.mesh</Resource>
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<Shadow>false</Shadow>
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</c:Model>
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<c:Transform>
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<Position X="0.120748267" Y="-0.22843127" Z="-0.181454599"/>
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