Several changes/fixes based on the latest broken refactoring.

Fixed Simon's mistake in CapturePointLogic. William fixed so TriggerSystem works again with CapturePoints.
This commit is contained in:
verysecrethero
2016-02-02 11:37:22 +01:00
parent 7408da401b
commit 42b52a6766
9 changed files with 205 additions and 10 deletions
@@ -9,9 +9,9 @@
class CollidableOctreeSystem : public ImpureSystem, public PureSystem
{
public:
CollidableOctreeSystem(World* world, EventBroker* eventBroker, Octree<EntityAABB>* octree)
CollidableOctreeSystem(World* world, EventBroker* eventBroker, Octree<EntityAABB>* octree, const std::string& componentType)
: System(world, eventBroker)
, PureSystem("Collidable")
, PureSystem(componentType)
, m_Octree(octree)
{ }