Several changes/fixes based on the latest broken refactoring.

Fixed Simon's mistake in CapturePointLogic. William fixed so TriggerSystem works again with CapturePoints.
This commit is contained in:
verysecrethero
2016-02-02 11:37:22 +01:00
parent 7408da401b
commit 42b52a6766
9 changed files with 205 additions and 10 deletions
+1
View File
@@ -51,6 +51,7 @@ private:
GUI::Frame* m_FrameStack;
World* m_World;
Octree<EntityAABB>* m_OctreeCollision;
Octree<EntityAABB>* m_OctreeTrigger;
Octree<EntityAABB>* m_OctreeFrustrumCulling;
SystemPipeline* m_SystemPipeline;
RenderFrame* m_RenderFrame;