Some fixes for sprites
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@@ -1,5 +1,6 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<Sprite xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="Sprite.xsd">
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<Model>Models/Core/UnitQuad.mesh</Model>
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<DiffuseTexture></DiffuseTexture>
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<GlowMap></GlowMap>
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<Color R="1" G="1" B="1" A="1"/>
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@@ -8,5 +9,6 @@
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<KeepRatioX>false</KeepRatioX>
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<KeepRatioY>false</KeepRatioY>
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<KeepRatio>false</KeepRatio>
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<Linear>false</Linear>
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<BlurBackground>false</BlurBackground>
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</Sprite>
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