DrawPass now moved to it's own class to make renderer cleaner.

This commit is contained in:
Tleety
2015-12-11 14:22:54 +01:00
parent 2366cd3520
commit 433331e752
6 changed files with 133 additions and 72 deletions
+2
View File
@@ -11,6 +11,7 @@
#include "FrameBuffer.h"
#include "../Core/World.h"
#include "PickingPass.h"
#include "DrawScenePass.h"
#define TILE_SIZE 16
@@ -52,6 +53,7 @@ private:
Model* m_UnitSphere;
PickingPass* m_PickingPass;
DrawScenePass* m_DrawScenePass;
//----------------------Functions----------------------//
void InitializeWindow();