From 4334ea067e0fc25387ba57338731b951af198868 Mon Sep 17 00:00:00 2001 From: Tleety Date: Sat, 12 Mar 2016 14:44:03 +0100 Subject: [PATCH] System skeleton --- include/Game/Systems/WinScreenSystem.h | 17 +++++++++++++++++ src/Game/Systems/WinScreenSystem.cpp | 12 ++++++++++++ 2 files changed, 29 insertions(+) create mode 100644 include/Game/Systems/WinScreenSystem.h create mode 100644 src/Game/Systems/WinScreenSystem.cpp diff --git a/include/Game/Systems/WinScreenSystem.h b/include/Game/Systems/WinScreenSystem.h new file mode 100644 index 00000000..2563b4b5 --- /dev/null +++ b/include/Game/Systems/WinScreenSystem.h @@ -0,0 +1,17 @@ +#ifndef WinScreenSystem_h__ +#define WinScreenSystem_h__ + +#include "Core/System.h" +#include "Input/EInputCommand.h" + +class WinScreenSystem : public ImpureSystem +{ +public: + WinScreenSystem(SystemParams params); + + virtual void Update(double dt) override; + +private: +}; + +#endif \ No newline at end of file diff --git a/src/Game/Systems/WinScreenSystem.cpp b/src/Game/Systems/WinScreenSystem.cpp new file mode 100644 index 00000000..97cc0747 --- /dev/null +++ b/src/Game/Systems/WinScreenSystem.cpp @@ -0,0 +1,12 @@ +#include "Systems/WinScreenSystem.h" +#include "Rendering/ESetCamera.h" +#include "Core/ELockMouse.h" + +WinScreenSystem::WinScreenSystem(SystemParams params) + : System(params) +{ +} + +void WinScreenSystem::Update(double dt) +{ +} \ No newline at end of file