Merge branch 'Importer' of https://github.com/teamfisk/TacticalZ into Importer

This commit is contained in:
Teejoon
2016-02-02 17:18:54 +01:00
76 changed files with 1701 additions and 665 deletions
+6 -16
View File
@@ -239,20 +239,6 @@ bool AABBvsTriangles(const AABB& box, const std::vector<RawModel::Vertex>& model
return hit;
}
bool IsSameBoxProbably(const AABB& first, const AABB& second, const float epsilon)
{
const glm::vec3& ma1 = first.MaxCorner();
const glm::vec3& ma2 = second.MaxCorner();
const glm::vec3& mi1 = first.MinCorner();
const glm::vec3& mi2 = second.MinCorner();
return (std::abs(ma1.x - ma2.x) < epsilon) &&
(std::abs(mi1.x - mi2.x) < epsilon) &&
(std::abs(ma1.z - ma2.z) < epsilon) &&
(std::abs(mi1.z - mi2.z) < epsilon) &&
(std::abs(ma1.y - ma2.y) < epsilon) &&
(std::abs(mi1.y - mi2.y) < epsilon);
}
bool attachAABBComponentFromModel(World* world, EntityID id)
{
if (!world->HasComponent(id, "Model")) {
@@ -284,7 +270,7 @@ bool attachAABBComponentFromModel(World* world, EntityID id)
return true;
}
boost::optional<AABB> EntityAbsoluteAABB(EntityWrapper& entity)
boost::optional<EntityAABB> EntityAbsoluteAABB(EntityWrapper& entity)
{
if (!entity.HasComponent("AABB")) {
return boost::none;
@@ -295,7 +281,11 @@ boost::optional<AABB> EntityAbsoluteAABB(EntityWrapper& entity)
glm::vec3 absScale = Transform::AbsoluteScale(entity.World, entity.ID);
glm::vec3 origin = absPosition + (glm::vec3)cAABB["Origin"];
glm::vec3 size = (glm::vec3)cAABB["Size"] * absScale;
return AABB::FromOriginSize(origin, size);
EntityAABB aabb = EntityAABB::FromOriginSize(origin, size);
aabb.Entity = entity;
return aabb;
}
}