Specular support. Some edits to EditorTestWorld.xml aswell as some debugmodes for textures in the model component
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@@ -41,6 +41,7 @@ private:
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Texture* m_WhiteTexture;
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Texture* m_BlackTexture;
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Texture* m_NeutralNormalTexture;
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Texture* m_GreyTexture;
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FrameBuffer m_FinalPassFrameBuffer;
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GLuint m_BloomTexture;
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