Specular support. Some edits to EditorTestWorld.xml aswell as some debugmodes for textures in the model component
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<Entity name="PointLight" xmlns:c="components" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd">
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<Components>
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<c:Model>
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<Resource>Models/Core/UnitSphere.mesh</Resource>
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<Color A="1" B="0" G="3.92156863" R="3.92156863"/>
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</c:Model>
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<c:PointLight>
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<Radius>3</Radius>
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<Intensity>1.1399998664855957</Intensity>
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</c:PointLight>
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<c:Transform>
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<Scale X="0.100000001" Y="0.100000001" Z="0.100000001"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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