Options now has some different resolutions.
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@@ -16,7 +16,7 @@ void MainMenuSystem::Update(double dt)
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}
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void MainMenuSystem::OnPlay(const Events::InputCommand& e)
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void MainMenuSystem::OpenSubMenu(const Events::InputCommand& e)
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{
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auto menus = m_World->GetComponents("Menu");
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if (menus == nullptr) {
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@@ -37,7 +37,7 @@ void MainMenuSystem::OnPlay(const Events::InputCommand& e)
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break;
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}
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} else if (!m_OpenSubMenu.HasComponent("ServerList")) {
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} else if (m_OpenSubMenu.Name().compare(e.Command) != 0) {
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//Menu is open, but not the right one, delete the old one and open a new one.
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m_World->DeleteEntity(m_OpenSubMenu.ID);
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m_OpenSubMenu = EntityWrapper::Invalid;
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@@ -60,21 +60,10 @@ void MainMenuSystem::OnPlay(const Events::InputCommand& e)
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}
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}
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void MainMenuSystem::OnOptions(const Events::InputCommand& e)
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{
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}
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void MainMenuSystem::OpenSubMenu(const Events::InputCommand& e)
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{
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}
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bool MainMenuSystem::OnButtonClick(const Events::ButtonClicked& e)
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{
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if (e.EntityName == "ServerIdentityConnect") {
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EntityWrapper entity = e.Entity;
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EntityWrapper entity = e.Entity;
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if (entity.Name() == "ServerIdentityConnect") {
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EntityWrapper serverIdentityEntity = entity.FirstParentWithComponent("ServerIdentity");
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if(serverIdentityEntity.Valid()) {
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Events::ConnectRequest event;
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@@ -83,6 +72,9 @@ bool MainMenuSystem::OnButtonClick(const Events::ButtonClicked& e)
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printf("\n ----Request Server Connect----\nIP: %s\nPort: %i\n ------------------------------", event.IP, event.Port);
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m_EventBroker->Publish(event);
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}
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} else if (entity.HasComponent("ConfigBtnResolution")) {
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m_Renderer->SetResolution(Rectangle((int)entity["ConfigBtnResolution"]["Width"], (int)entity["ConfigBtnResolution"]["Height"]));
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}
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return true;
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}
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@@ -100,12 +92,12 @@ bool MainMenuSystem::OnButtonPress(const Events::ButtonPressed& e)
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bool MainMenuSystem::OnInputCommand(const Events::InputCommand& e)
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{
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if(e.Command == "Play" && e.Value == 1) {
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OnPlay(e);
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OpenSubMenu(e);
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} else if (e.Command == "RefreshServerList" && e.Value == 1){
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Events::SearchForServers event;
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m_EventBroker->Publish(event);
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} else if (e.Command == "Options" && e.Value == 1) {
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OnOptions(e);
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OpenSubMenu(e);
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}
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return true;
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}
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