fixup! Created World::Merge which will merge a world into another one
This commit is contained in:
@@ -169,27 +169,29 @@ EntityWrapper World::GetFirstEntityByName(const std::string& name)
|
||||
return EntityWrapper::Invalid;
|
||||
}
|
||||
|
||||
std::unordered_map<EntityID, EntityID> World::Merge(World& other)
|
||||
std::unordered_map<EntityID, EntityID> World::Merge(const World* other)
|
||||
{
|
||||
std::unordered_map<EntityID, EntityID> oldToNew;
|
||||
|
||||
// Create new entities
|
||||
for (auto& kv : other.m_EntityParents) {
|
||||
for (auto& kv : other->m_EntityParents) {
|
||||
EntityID entity = kv.first;
|
||||
|
||||
EntityID newEntity = CreateEntity();
|
||||
SetName(newEntity, other.GetName(entity));
|
||||
SetName(newEntity, other->GetName(entity));
|
||||
oldToNew[entity] = newEntity;
|
||||
}
|
||||
// Fix relationships
|
||||
for (auto& kv : other.m_EntityParents) {
|
||||
for (auto& kv : other->m_EntityParents) {
|
||||
EntityID entity = kv.first;
|
||||
EntityID parent = kv.second;
|
||||
SetParent(oldToNew.at(entity), oldToNew.at(parent));
|
||||
if (parent != EntityID_Invalid) {
|
||||
SetParent(oldToNew.at(entity), oldToNew.at(parent));
|
||||
}
|
||||
}
|
||||
|
||||
// Transfer components
|
||||
for (auto& kv : other.m_ComponentPools) {
|
||||
for (auto& kv : other->m_ComponentPools) {
|
||||
auto& componentType = kv.first;
|
||||
ComponentPool* pool = kv.second;
|
||||
// Register pool if it's not present in world
|
||||
|
||||
Reference in New Issue
Block a user