diff --git a/src/Game/Systems/ScoreScreenSystem.cpp b/src/Game/Systems/ScoreScreenSystem.cpp index 29749a9b..338e7acc 100644 --- a/src/Game/Systems/ScoreScreenSystem.cpp +++ b/src/Game/Systems/ScoreScreenSystem.cpp @@ -27,11 +27,7 @@ void ScoreScreenSystem::UpdateComponent(EntityWrapper& entity, ComponentWrapper& int currentTeam = 0; if(entity.HasComponent("Team")) { - auto cTeam = entity["Team"]; - redTeamEnum = (int)cTeam["Team"].Enum("Red"); - blueTeamEnum = (int)cTeam["Team"].Enum("Blue"); - spectatorTeamEnum = (int)cTeam["Team"].Enum("Spectator"); - currentTeam = (int)cTeam["Team"]; + currentTeam = (int)entity["Team"]["Team"]; } auto children = entity.ChildrenWithComponent("ScoreIdentity");