Merge remote-tracking branch 'origin/master' into Importer

Conflicts:
	resources/Schema/Entities/Player.xml
	src/Engine/Collision/CollisionSystem.cpp
	src/Engine/Rendering/DrawFinalPass.cpp
This commit is contained in:
Teejoon
2016-03-02 13:19:40 +01:00
115 changed files with 3559 additions and 1518 deletions
+1 -1
View File
@@ -36,7 +36,7 @@ EntityWrapper SpawnerSystem::Spawn(EntityWrapper spawner, EntityWrapper parent /
}
// Find any SpawnPoints existing as children of spawner
auto children = spawner.World->GetChildren(spawner.ID);
auto children = spawner.World->GetDirectChildren(spawner.ID);
std::vector<EntityWrapper> spawnPoints;
for (auto kv = children.first; kv != children.second; ++kv) {
const EntityID& child = kv->second;