Merge remote-tracking branch 'origin/Menu' into WeaponSystem
# Conflicts: # resources/Schema/Entities/Player.xml # resources/Schema/Types/Entity.xsd
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@@ -0,0 +1,17 @@
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#ifndef AmmunitionHUDSystem_h__
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#define AmmunitionHUDSystem_h__
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#include "../../Engine/Core/System.h"
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#include "../../Engine/GLM.h"
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class AmmunitionHUDSystem : public ImpureSystem
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{
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public:
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AmmunitionHUDSystem(SystemParams params)
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: System(params)
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{ }
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virtual void Update(double dt) override;
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};
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#endif
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@@ -3,13 +3,11 @@
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#include "../../Engine/Core/System.h"
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#include "../../Engine/GLM.h"
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#include "../../Engine/Rendering/ESetCamera.h"
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#include <imgui/imgui.h>
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class PlayerHUDSystem : public ImpureSystem
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class HealthHUDSystem : public ImpureSystem
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{
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public:
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PlayerHUDSystem(SystemParams params)
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HealthHUDSystem(SystemParams params)
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: System(params)
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{ }
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