Rendering pipeline fixes across the board and base work on refactored editor
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@@ -1,6 +1,5 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<Camera xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="Camera.xsd">
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<Name>cam</Name>
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<FOV>45</FOV>
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<NearClip>0.01</NearClip>
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<FarClip>5000</FarClip>
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@@ -9,7 +9,6 @@
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</xs:annotation>
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<xs:complexType>
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<xs:all>
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<xs:element name="Name" type="t:string" minOccurs="0"/>
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<xs:element name="FOV" type="t:double" minOccurs="0">
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<xs:annotation><xs:documentation>Vertical Field of View in degrees</xs:documentation></xs:annotation>
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</xs:element>
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@@ -12,7 +12,7 @@
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<xs:element name="Color" type="t:Color" minOccurs="0"/>
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<xs:element name="Radius" type="t:double" minOccurs="0"/>
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<xs:element name="Intensity" type="t:double" minOccurs="0"/>
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<xs:element name="Falloff">
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<xs:element name="Falloff" minOccurs="0">
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<xs:simpleType>
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<xs:restriction base="t:double">
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<xs:minInclusive value="0"/>
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