EquippedItem,Ammo got changed to int instead of double. Loading entities from map the new way in Tests. ComponentWrapper:s Name is now Type
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@@ -7,7 +7,6 @@
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#include "Core/ResourceManager.h"
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#include "Core/ConfigFile.h"
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#include "Rendering/Renderer.h"
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#include "Core/EntityXMLFile.h"
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#include "Engine\Rendering\Texture.h"
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BOOST_AUTO_TEST_SUITE(resourceManagerTests)
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