Merge pull request #44 from teamfisk/EditorUsefulness
Editor refactoring
This commit is contained in:
@@ -5,12 +5,14 @@
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struct ComponentInfo
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{
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typedef int EnumType;
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struct Meta_t
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{
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std::string Annotation;
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unsigned int Allocation = 0;
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std::map<std::string, std::string> FieldAnnotations;
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std::map<std::string, std::map<std::string, int>> FieldEnumDefinitions;
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std::map<std::string, std::map<std::string, EnumType>> FieldEnumDefinitions;
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};
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struct Field_t
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@@ -18,7 +18,7 @@ struct ComponentWrapper
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const ::EntityID EntityID;
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char* Data;
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int Enum(const char* fieldName, const char* enumKey)
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ComponentInfo::EnumType Enum(const char* fieldName, const char* enumKey)
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{
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return Info.Meta->FieldEnumDefinitions.at(fieldName).at(enumKey);
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}
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@@ -58,7 +58,7 @@ struct ComponentWrapper
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public:
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// Return the integer value of an enum type key for this field
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int Enum(const char* enumKey) { return m_Component->Enum(m_PropertyName.c_str(), enumKey); }
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ComponentInfo::EnumType Enum(const char* enumKey) { return m_Component->Enum(m_PropertyName.c_str(), enumKey); }
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template <typename T>
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operator T&() { return m_Component->Field<T>(m_PropertyName); }
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@@ -11,6 +11,9 @@ struct KeyDown : Event
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{
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/** GLFW key code */
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int KeyCode;
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bool ModCtrl;
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bool ModAlt;
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bool ModShift;
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};
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}
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@@ -11,6 +11,9 @@ struct KeyUp : Event
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{
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/** GLFW key code */
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int KeyCode;
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bool ModCtrl;
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bool ModAlt;
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bool ModShift;
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};
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}
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@@ -0,0 +1,22 @@
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#ifndef EPause_h__
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#define EPause_h__
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#include "EventBroker.h"
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#include "World.h"
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namespace Events
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{
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struct Pause : Event
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{
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::World* World;
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};
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struct Resume : Event
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{
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::World* World;
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};
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}
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#endif
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@@ -2,6 +2,7 @@
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#define EntityWrapper_h__
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#include <boost/optional.hpp>
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#include <boost/functional/hash.hpp>
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#include "ComponentWrapper.h"
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class World;
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@@ -23,10 +24,28 @@ struct EntityWrapper
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static const EntityWrapper Invalid;
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bool HasComponent(const std::string& componentName);
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EntityWrapper Parent();
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bool Valid();
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ComponentWrapper operator[](const std::string& componentName);
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bool operator==(const EntityWrapper& e);
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explicit operator EntityID();
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ComponentWrapper operator[](const char* componentName);
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bool operator==(const EntityWrapper& e) const;
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bool operator!=(const EntityWrapper& e) const;
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explicit operator EntityID() const;
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operator bool();
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};
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namespace std
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{
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template<> struct hash<EntityWrapper>
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{
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std::size_t operator()(const EntityWrapper& e) const
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{
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std::size_t seed = 0;
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boost::hash_combine(seed, e.World);
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boost::hash_combine(seed, e.ID);
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return seed;
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}
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};
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}
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#endif
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@@ -11,14 +11,14 @@ class System
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friend class SystemPipeline;
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protected:
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System()
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: m_EventBroker(nullptr)
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{ }
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System(EventBroker* eventBroker)
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: m_EventBroker(eventBroker)
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System(World* world, EventBroker) { }
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System(World* world, EventBroker* eventBroker)
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: m_World(world)
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, m_EventBroker(eventBroker)
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{ }
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virtual ~System() = default;
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World* m_World;
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EventBroker* m_EventBroker;
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};
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@@ -34,7 +34,7 @@ protected:
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const std::string m_ComponentType;
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virtual void UpdateComponent(World* world, EntityWrapper& entity, ComponentWrapper& component, double dt) = 0;
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virtual void UpdateComponent(EntityWrapper& entity, ComponentWrapper& cComponent, double dt) = 0;
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};
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class ImpureSystem : public virtual System
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@@ -45,7 +45,7 @@ protected:
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ImpureSystem() = default;
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virtual ~ImpureSystem() = default;
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virtual void Update(World* world, double dt) = 0;
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virtual void Update(double dt) = 0;
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};
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#endif
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@@ -5,13 +5,19 @@
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#include "EventBroker.h"
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#include "System.h"
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#include "World.h"
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#include "EPause.h"
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class SystemPipeline
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{
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public:
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SystemPipeline(EventBroker* eventBroker)
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: m_EventBroker(eventBroker)
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{ }
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SystemPipeline(World* world, EventBroker* eventBroker)
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: m_World(world)
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, m_EventBroker(eventBroker)
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{
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EVENT_SUBSCRIBE_MEMBER(m_EPause, &SystemPipeline::OnPause);
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EVENT_SUBSCRIBE_MEMBER(m_EResume, &SystemPipeline::OnResume);
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}
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~SystemPipeline()
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{
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for (UnorderedSystems& group : m_OrderedSystemGroups) {
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@@ -29,7 +35,7 @@ public:
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m_OrderedSystemGroups.resize(updateOrderLevel + 1);
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}
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UnorderedSystems& group = m_OrderedSystemGroups[updateOrderLevel];
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System* system = new T(m_EventBroker, args...);
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System* system = new T(m_World, m_EventBroker, args...);
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group.Systems[typeid(T).name()] = system;
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PureSystem* pureSystem = dynamic_cast<PureSystem*>(system);
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@@ -47,8 +53,12 @@ public:
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}
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}
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void Update(World* world, double dt)
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void Update(double dt)
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{
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if (m_Paused) {
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dt = 0.0;
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}
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for (UnorderedSystems& group : m_OrderedSystemGroups) {
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// Process events
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for (auto& pair : group.Systems) {
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@@ -57,18 +67,18 @@ public:
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// Update
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for (auto& system : group.ImpureSystems) {
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system->Update(world, dt);
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system->Update(dt);
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}
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for (auto& pair : group.PureSystems) {
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const std::string& componentName = pair.first;
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auto& systems = pair.second;
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const ComponentPool* pool = world->GetComponents(componentName);
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const ComponentPool* pool = m_World->GetComponents(componentName);
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if (pool == nullptr) {
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continue;
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}
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for (auto& component : *pool) {
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for (auto& system : systems) {
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system->UpdateComponent(world, EntityWrapper(world, component.EntityID), component, dt);
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system->UpdateComponent(EntityWrapper(m_World, component.EntityID), component, dt);
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}
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}
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}
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@@ -76,7 +86,10 @@ public:
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}
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private:
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World* m_World;
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EventBroker* m_EventBroker;
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bool m_Paused = false;
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struct UnorderedSystems
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{
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std::map<std::string, System*> Systems;
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@@ -84,6 +97,21 @@ private:
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std::vector<ImpureSystem*> ImpureSystems;
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};
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std::vector<UnorderedSystems> m_OrderedSystemGroups;
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EventRelay<SystemPipeline, Events::Pause> m_EPause;
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bool OnPause(const Events::Pause& e) {
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if (e.World == m_World) {
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m_Paused = true;
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}
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return true;
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}
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EventRelay<SystemPipeline, Events::Resume> m_EResume;
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bool OnResume(const Events::Resume& e) {
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if (e.World == m_World) {
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m_Paused = false;
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}
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return true;
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}
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};
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#endif
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@@ -0,0 +1,22 @@
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#ifndef UniformScaleSystem_h__
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#define UniformScaleSystem_h__
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#include "../GLM.h"
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#include "System.h"
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#include "../Rendering/ESetCamera.h"
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class UniformScaleSystem : public PureSystem
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{
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public:
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UniformScaleSystem(World* world, EventBroker* eventBroker);
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virtual void UpdateComponent(EntityWrapper& entity, ComponentWrapper& cUniformScale, double dt) override;
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private:
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EntityWrapper m_Camera = EntityWrapper::Invalid;
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EventRelay<UniformScaleSystem, Events::SetCamera> m_ESetCamera;
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bool OnSetCamera(const Events::SetCamera& e);
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};
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#endif
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