Merge branch 'master' into Weapons
This commit is contained in:
@@ -33,7 +33,6 @@
|
||||
<xs:include schemaLocation="Components/HiddenForLocalPlayer.xsd"/>
|
||||
<xs:include schemaLocation="Components/HealthPickup.xsd"/>
|
||||
<xs:include schemaLocation="Components/AmmoPickup.xsd"/>
|
||||
<xs:include schemaLocation="Components/AnimationOffset.xsd"/>
|
||||
<xs:include schemaLocation="Components/DashAbility.xsd"/>
|
||||
<xs:include schemaLocation="Components/ShieldAbility.xsd"/>
|
||||
<xs:include schemaLocation="Components/SprintAbility.xsd"/>
|
||||
@@ -48,6 +47,9 @@
|
||||
<xs:include schemaLocation="Components/TextFieldReader.xsd"/>
|
||||
<xs:include schemaLocation="Components/Menu.xsd"/>
|
||||
<xs:include schemaLocation="Components/KillFeed.xsd"/>
|
||||
<xs:include schemaLocation="Components/BlendOverride.xsd"/>
|
||||
<xs:include schemaLocation="Components/Blend.xsd"/>
|
||||
<xs:include schemaLocation="Components/BlendAdditive.xsd"/>
|
||||
<xs:include schemaLocation="Components/Page.xsd"/>
|
||||
<xs:include schemaLocation="Components/SpriteIndicator.xsd"/>
|
||||
<xs:include schemaLocation="Components/Button.xsd"/>
|
||||
|
||||
@@ -1,18 +1,10 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<Animation xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="Animation.xsd">
|
||||
<AnimationName1></AnimationName1>
|
||||
<Weight1>1.0</Weight1>
|
||||
<Time1>0</Time1>
|
||||
<Speed1>0</Speed1>
|
||||
<Loop1>true</Loop1>
|
||||
<AnimationName2></AnimationName2>
|
||||
<Weight2>1.0</Weight2>
|
||||
<Time2>0</Time2>
|
||||
<Speed2>0</Speed2>
|
||||
<Loop2>true</Loop2>
|
||||
<AnimationName3></AnimationName3>
|
||||
<Weight3>1.0</Weight3>
|
||||
<Time3>0</Time3>
|
||||
<Speed3>0</Speed3>
|
||||
<Loop3>true</Loop3>
|
||||
<AnimationName></AnimationName>
|
||||
<Time>0</Time>
|
||||
<Play>false</Play>
|
||||
<Reverse>false</Reverse>
|
||||
<Speed>0</Speed>
|
||||
<Loop>true</Loop>
|
||||
<Additive>false</Additive>
|
||||
</Animation>
|
||||
@@ -2,27 +2,17 @@
|
||||
|
||||
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:t="types">
|
||||
<xs:import schemaLocation="../Types.xsd" namespace="types"/>
|
||||
|
||||
<xs:element name="Animation">
|
||||
<xs:complexType>
|
||||
<xs:all>
|
||||
<xs:element name="AnimationName1" type="t:string" minOccurs="0"/>
|
||||
<xs:element name="Weight1" type="t:double" minOccurs="0"/>
|
||||
<xs:element name="Time1" type="t:double" minOccurs="0"/>
|
||||
<xs:element name="Speed1" type="t:double" minOccurs="0"/>
|
||||
<xs:element name="Loop1" type="t:bool" minOccurs="0"/>
|
||||
<xs:element name="AnimationName2" type="t:string" minOccurs="0"/>
|
||||
<xs:element name="Weight2" type="t:double" minOccurs="0"/>
|
||||
<xs:element name="Time2" type="t:double" minOccurs="0"/>
|
||||
<xs:element name="Speed2" type="t:double" minOccurs="0"/>
|
||||
<xs:element name="Loop2" type="t:bool" minOccurs="0"/>
|
||||
<xs:element name="AnimationName3" type="t:string" minOccurs="0"/>
|
||||
<xs:element name="Weight3" type="t:double" minOccurs="0"/>
|
||||
<xs:element name="Time3" type="t:double" minOccurs="0"/>
|
||||
<xs:element name="Speed3" type="t:double" minOccurs="0"/>
|
||||
<xs:element name="Loop3" type="t:bool" minOccurs="0"/>
|
||||
<xs:element name="AnimationName" type="t:string" minOccurs="0"/>
|
||||
<xs:element name="Time" type="t:double" minOccurs="0"/>
|
||||
<xs:element name="Speed" type="t:double" minOccurs="0"/>
|
||||
<xs:element name="Play" type="t:bool" minOccurs="0"/>
|
||||
<xs:element name="Reverse" type="t:bool" minOccurs="0"/>
|
||||
<xs:element name="Loop" type="t:bool" minOccurs="0"/>
|
||||
<xs:element name="Additive" type="t:bool" minOccurs="0"/>
|
||||
</xs:all>
|
||||
<xs:attribute name="replicated" type="xs:boolean" fixed="true"/>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
</xs:schema>
|
||||
@@ -1,5 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<AnimationOffset xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="AnimationOffset.xsd">
|
||||
<AnimationName></AnimationName>
|
||||
<Time>0</Time>
|
||||
</AnimationOffset>
|
||||
@@ -1,17 +0,0 @@
|
||||
<?xml version="1.0"?>
|
||||
|
||||
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:t="types">
|
||||
<xs:import schemaLocation="../Types.xsd" namespace="types"/>
|
||||
|
||||
<xs:element name="AnimationOffset">
|
||||
<xs:annotation>
|
||||
<xs:documentation>Aim animation offset for the skeleton</xs:documentation>
|
||||
</xs:annotation>
|
||||
<xs:complexType>
|
||||
<xs:all>
|
||||
<xs:element name="AnimationName" type="t:string" minOccurs="0"/>
|
||||
<xs:element name="Time" type="t:double" minOccurs="0"/>
|
||||
</xs:all>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
</xs:schema>
|
||||
@@ -0,0 +1,7 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<Blend xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="Blend.xsd">
|
||||
<Pose1></Pose1>
|
||||
<Pose2></Pose2>
|
||||
<Weight>0.5</Weight>
|
||||
<SubTreeRoot>false</SubTreeRoot>
|
||||
</Blend>
|
||||
@@ -0,0 +1,15 @@
|
||||
<?xml version="1.0"?>
|
||||
|
||||
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:t="types">
|
||||
<xs:import schemaLocation="../Types.xsd" namespace="types"/>
|
||||
<xs:element name="Blend">
|
||||
<xs:complexType>
|
||||
<xs:all>
|
||||
<xs:element name="Pose1" type="t:string" minOccurs="0"/>
|
||||
<xs:element name="Pose2" type="t:string" minOccurs="0"/>
|
||||
<xs:element name="Weight" type="t:double" minOccurs="0"/>
|
||||
<xs:element name="SubTreeRoot" type="t:bool" minOccurs="0"/>
|
||||
</xs:all>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
</xs:schema>
|
||||
@@ -0,0 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<BlendAdditive xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="BlendAdditive.xsd">
|
||||
<Adder></Adder>
|
||||
<Receiver></Receiver>
|
||||
</BlendAdditive>
|
||||
@@ -0,0 +1,13 @@
|
||||
<?xml version="1.0"?>
|
||||
|
||||
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:t="types">
|
||||
<xs:import schemaLocation="../Types.xsd" namespace="types"/>
|
||||
<xs:element name="BlendAdditive">
|
||||
<xs:complexType>
|
||||
<xs:all>
|
||||
<xs:element name="Adder" type="t:string" minOccurs="0"/>
|
||||
<xs:element name="Receiver" type="t:string" minOccurs="0"/>
|
||||
</xs:all>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
</xs:schema>
|
||||
@@ -0,0 +1,5 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<BlendOverride xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="BlendOverride.xsd">
|
||||
<Master></Master>
|
||||
<Slave></Slave>
|
||||
</BlendOverride>
|
||||
@@ -0,0 +1,13 @@
|
||||
<?xml version="1.0"?>
|
||||
|
||||
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:t="types">
|
||||
<xs:import schemaLocation="../Types.xsd" namespace="types"/>
|
||||
<xs:element name="BlendOverride">
|
||||
<xs:complexType>
|
||||
<xs:all>
|
||||
<xs:element name="Master" type="t:string" minOccurs="0"/>
|
||||
<xs:element name="Slave" type="t:string" minOccurs="0"/>
|
||||
</xs:all>
|
||||
</xs:complexType>
|
||||
</xs:element>
|
||||
</xs:schema>
|
||||
@@ -2,6 +2,10 @@
|
||||
<Entity name="AnimationTests" xmlns:c="components" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd">
|
||||
|
||||
<Components>
|
||||
<c:SceneLight>
|
||||
<Gamma>0.30000001192092896</Gamma>
|
||||
<Exposure>3</Exposure>
|
||||
</c:SceneLight>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
|
||||
@@ -9,138 +13,542 @@
|
||||
<Entity>
|
||||
<Components>
|
||||
<c:Transform>
|
||||
<Position X="-0.100000001" Y="-1.11500001" Z="-3.10500026"/>
|
||||
<Position X="0.100000001" Y="-1.5150001" Z="-3.70500016"/>
|
||||
<Orientation X="0" Y="2.41300011" Z="0"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity>
|
||||
<Components>
|
||||
<c:DirectionalLight/>
|
||||
<c:DirectionalLight>
|
||||
<Intensity>0</Intensity>
|
||||
</c:DirectionalLight>
|
||||
<c:Model>
|
||||
<Resource>Models/Widgets/Lights/DirectionalLightWidget.mesh</Resource>
|
||||
</c:Model>
|
||||
<c:Transform>
|
||||
<Position X="0" Y="2.42800021" Z="-2.80000019"/>
|
||||
<Orientation X="5.40800047" Y="3.65100026" Z="0"/>
|
||||
<Orientation X="5.60000038" Y="3.14159203" Z="0"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="Running">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName1>Run</AnimationName1>
|
||||
<Weight1>0.5</Weight1>
|
||||
<Time1>0.60188997954429357</Time1>
|
||||
<Speed1>-1</Speed1>
|
||||
<Speed2>1</Speed2>
|
||||
<Weight2>0.5</Weight2>
|
||||
<Time2>0.96957233017255007</Time2>
|
||||
<Time3>0.093923612201312068</Time3>
|
||||
<Speed3>1</Speed3>
|
||||
</c:Animation>
|
||||
<c:AnimationOffset>
|
||||
<AnimationName>AimRifle</AnimationName>
|
||||
<Time>0.5</Time>
|
||||
</c:AnimationOffset>
|
||||
<c:Model>
|
||||
<Resource>Models/Characters/Assault/AssaultAnimations.mesh</Resource>
|
||||
</c:Model>
|
||||
<c:Transform>
|
||||
<Position X="-0.690088332" Y="0" Z="0"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="R_Arm_Weapon_Joint">
|
||||
<Components>
|
||||
<c:BoneAttachment>
|
||||
<BoneName>R_Arm_Weapon_Joint</BoneName>
|
||||
<ScaleOffset X="0.200000003" Y="0.200000003" Z="0.200000003"/>
|
||||
</c:BoneAttachment>
|
||||
<c:Model>
|
||||
<Resource>Models/Weapons/Red/AssaultWeaponRed.mesh</Resource>
|
||||
</c:Model>
|
||||
<c:Transform>
|
||||
<Position X="0.161975682" Y="1.06281972" Z="-0.216630161"/>
|
||||
<Orientation X="-0.064812161" Y="-0.0739696771" Z="0.143780142"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity>
|
||||
<Entity name="Light">
|
||||
<Components>
|
||||
<c:PointLight>
|
||||
<Color A="1" B="0.70588237" G="0.70588237" R="1"/>
|
||||
<Radius>10</Radius>
|
||||
<Radius>8</Radius>
|
||||
<Intensity>0.60000002384185791</Intensity>
|
||||
</c:PointLight>
|
||||
<c:Transform>
|
||||
<Position X="-0.375567257" Y="2.13093901" Z="-0.718547285"/>
|
||||
<Position X="1.32209361" Y="1.37392569" Z="-0.0505663045"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="Assault">
|
||||
<Components>
|
||||
<c:BlendAdditive>
|
||||
<Adder>AimBlend</Adder>
|
||||
<Receiver>FinalBlend</Receiver>
|
||||
</c:BlendAdditive>
|
||||
<c:Model>
|
||||
<GlowIntensity>5</GlowIntensity>
|
||||
<Resource>Models/Characters/Assault/AssaultBlue.mesh</Resource>
|
||||
</c:Model>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity>
|
||||
<Entity name="WeaponAttachment">
|
||||
<Components>
|
||||
<c:PointLight>
|
||||
<Color A="1" B="1" G="0.70588237" R="0.70588237"/>
|
||||
<Radius>10</Radius>
|
||||
</c:PointLight>
|
||||
<c:BoneAttachment>
|
||||
<BoneName>R_Arm_Weapon_Joint</BoneName>
|
||||
</c:BoneAttachment>
|
||||
<c:Model>
|
||||
<Resource>Models/Weapons/Blue/AssaultWeaponBlue.mesh</Resource>
|
||||
</c:Model>
|
||||
<c:Transform>
|
||||
<Position X="-1.96873236" Y="0" Z="0"/>
|
||||
<Position X="0.154985309" Y="1.07679462" Z="-0.201120675"/>
|
||||
<Scale X="1.00000012" Y="1" Z="1.00000012"/>
|
||||
<Orientation X="-0.0289514996" Y="-0.119508959" Z="0.18072544"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="AimBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>AimPrimary</Pose1>
|
||||
<Pose2>AimSecondary</Pose2>
|
||||
<Weight>0</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="AimPrimary">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>AimRifleA</AnimationName>
|
||||
<Time>0.49999979138374329</Time>
|
||||
<Loop>false</Loop>
|
||||
<Additive>true</Additive>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="AimSecondary">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>AimSecWepA</AnimationName>
|
||||
<Time>0.5</Time>
|
||||
<Loop>false</Loop>
|
||||
<Additive>true</Additive>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="FinalBlend">
|
||||
<Components>
|
||||
<c:BlendOverride>
|
||||
<Master>ReloadSwitchBlend</Master>
|
||||
<Slave>MovementBlend</Slave>
|
||||
</c:BlendOverride>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="MovementBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>StandCrouchBlend</Pose1>
|
||||
<Pose2>JumpDashBlend</Pose2>
|
||||
<Weight>0</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="StandCrouchBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>StandMovement</Pose1>
|
||||
<Pose2>CrouchMovement</Pose2>
|
||||
<Weight>0</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="StandMovement">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>MovementBlend</Pose1>
|
||||
<Pose2>Idle</Pose2>
|
||||
<Weight>0</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="MovementBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>RunWalkBlend</Pose1>
|
||||
<Pose2>StrafeLRBlend</Pose2>
|
||||
<Weight>0</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="RunWalkBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>Walk</Pose1>
|
||||
<Pose2>Run</Pose2>
|
||||
<Weight>1</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="Walk">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>WalkF</AnimationName>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="Run">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>RunF</AnimationName>
|
||||
<Time>0.89967686078176468</Time>
|
||||
<Speed>1</Speed>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="StrafeLRBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>Left</Pose1>
|
||||
<Pose2>Right</Pose2>
|
||||
<Weight>0</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="Left">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>StrafeLeftF</AnimationName>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="Right">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>StrafeRightF</AnimationName>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="Idle">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>IdleF</AnimationName>
|
||||
<Time>0.33219857512804407</Time>
|
||||
<Speed>1</Speed>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="CrouchMovement">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>MovementBlend</Pose1>
|
||||
<Pose2>Idle</Pose2>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="MovementBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>Walk</Pose1>
|
||||
<Pose2>StrafeLRBlend</Pose2>
|
||||
<Weight>0</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="StrafeLRBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>Left</Pose1>
|
||||
<Pose2>Right</Pose2>
|
||||
<Weight>0</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="Left">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>CrouchStrafeLeftF</AnimationName>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="Right">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>CrouchStrafeRightF</AnimationName>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="Walk">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>CrouchWalkF</AnimationName>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="Idle">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>CrouchF</AnimationName>
|
||||
<Time>0.86553330718370836</Time>
|
||||
<Speed>1</Speed>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="JumpDashBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>Jump</Pose1>
|
||||
<Pose2>DashBlend</Pose2>
|
||||
<Weight>1</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="Jump">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>JumpF</AnimationName>
|
||||
<Time>0.5</Time>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="DashBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>DashFBBlend</Pose1>
|
||||
<Pose2>DashLRBlend</Pose2>
|
||||
<Weight>0</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="DashFBBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>DashForward</Pose1>
|
||||
<Pose2>DashBackward</Pose2>
|
||||
<Weight>1</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="DashForward">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>DashForwardF</AnimationName>
|
||||
<Loop>false</Loop>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="DashBackward">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>DashBackwardF</AnimationName>
|
||||
<Time>1</Time>
|
||||
<Loop>false</Loop>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="DashLRBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>DashLeft</Pose1>
|
||||
<Pose2>DashRight</Pose2>
|
||||
<Weight>0</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="DashLeft">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>DashLeftF</AnimationName>
|
||||
<Time>1</Time>
|
||||
<Loop>false</Loop>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="DashRight">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>DashRightF</AnimationName>
|
||||
<Loop>false</Loop>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="ReloadSwitchBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>ReloadSwitch</Pose1>
|
||||
<Pose2>WeaponActionBlend</Pose2>
|
||||
<Weight>1</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="ReloadSwitch">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>ReloadSwitchU</AnimationName>
|
||||
<Time>0.86721706215490468</Time>
|
||||
<Speed>1</Speed>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="WeaponActionBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>IdleBlend</Pose1>
|
||||
<Pose2>ShootBlend</Pose2>
|
||||
<Weight>1</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="IdleBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>IdlePrimary</Pose1>
|
||||
<Pose2>IdleSecondary</Pose2>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="IdlePrimary">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>IdleAssaultRifleU</AnimationName>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="IdleSecondary">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>IdleSecWepU</AnimationName>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="ShootBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>ShootPrimary</Pose1>
|
||||
<Pose2>ShootSecondary</Pose2>
|
||||
<Weight>0</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="ShootPrimary">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>ShootFastRifleU</AnimationName>
|
||||
<Time>0.19605135393254369</Time>
|
||||
<Speed>1</Speed>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="ShootSecondary">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>ShootSecWepFastU</AnimationName>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity>
|
||||
<Entity name="Plane">
|
||||
<Components>
|
||||
<c:Model>
|
||||
<Resource>Models/Core/UnitPlane.mesh</Resource>
|
||||
</c:Model>
|
||||
<c:Transform>
|
||||
<Scale X="10" Y="1" Z="10"/>
|
||||
<Scale X="5" Y="1" Z="5"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity>
|
||||
<Entity name="Light">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName1>ShootFastRifle</AnimationName1>
|
||||
<Time1>0.056234247235838808</Time1>
|
||||
<Speed1>1</Speed1>
|
||||
<Speed2>1</Speed2>
|
||||
<AnimationName2>Idl</AnimationName2>
|
||||
<Weight2>0.5</Weight2>
|
||||
<Time2>1.8308673495784191</Time2>
|
||||
<AnimationName3>StrafeRigh</AnimationName3>
|
||||
<Weight3>0.5</Weight3>
|
||||
<Time3>0.32167823998061529</Time3>
|
||||
<Speed3>1</Speed3>
|
||||
</c:Animation>
|
||||
<c:Model>
|
||||
<Resource>Models/Characters/Assault/AssaultAnimations.mesh</Resource>
|
||||
</c:Model>
|
||||
<c:Transform/>
|
||||
<c:PointLight>
|
||||
<Color A="1" B="0.956862748" G="0.960784316" R="0.819607854"/>
|
||||
<Radius>8</Radius>
|
||||
<Intensity>0.60000002384185791</Intensity>
|
||||
</c:PointLight>
|
||||
<c:Transform>
|
||||
<Position X="-1.36898434" Y="1.37392569" Z="0.620898128"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity>
|
||||
<Components>
|
||||
<c:BoneAttachment>
|
||||
<BoneName>R_Arm_Weapon_Joint</BoneName>
|
||||
</c:BoneAttachment>
|
||||
<c:Model>
|
||||
<Resource>Models/Weapons/Red/AssaultWeaponRed.mesh</Resource>
|
||||
</c:Model>
|
||||
<c:Transform>
|
||||
<Position X="0" Y="0.803468645" Z="0"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="Light">
|
||||
<Components>
|
||||
<c:PointLight>
|
||||
<Radius>8</Radius>
|
||||
<Intensity>0.80000001192092896</Intensity>
|
||||
</c:PointLight>
|
||||
<c:Transform>
|
||||
<Position X="-0.127636135" Y="1.37392569" Z="-1.52101767"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
|
||||
@@ -0,0 +1,513 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<Entity name="Assault" xmlns:c="components" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd">
|
||||
|
||||
<Components>
|
||||
<c:BlendAdditive>
|
||||
<Adder>AimBlend</Adder>
|
||||
<Receiver>FinalBlend</Receiver>
|
||||
</c:BlendAdditive>
|
||||
<c:Model>
|
||||
<GlowIntensity>5</GlowIntensity>
|
||||
<Resource>Models/Characters/Assault/AssaultBlue.mesh</Resource>
|
||||
</c:Model>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
|
||||
<Children>
|
||||
<Entity name="WeaponAttachment">
|
||||
<Components>
|
||||
<c:BoneAttachment>
|
||||
<BoneName>R_Arm_Weapon_Joint</BoneName>
|
||||
</c:BoneAttachment>
|
||||
<c:Model>
|
||||
<Resource>Models/Weapons/Blue/AssaultWeaponBlue.mesh</Resource>
|
||||
</c:Model>
|
||||
<c:Transform>
|
||||
<Position X="0.156333789" Y="1.03861308" Z="-0.236426264"/>
|
||||
<Orientation X="-0.004295466" Y="-0.0313791931" Z="0.138012439"/>
|
||||
<Scale X="1.00000012" Y="1" Z="1.00000012"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="AimBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>AimPrimary</Pose1>
|
||||
<Pose2>AimSecondary</Pose2>
|
||||
<Weight>0</Weight>
|
||||
<SubTreeRoot>true</SubTreeRoot>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="AimSecondary">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>AimSecWepA</AnimationName>
|
||||
<Time>0.5</Time>
|
||||
<Loop>false</Loop>
|
||||
<Additive>true</Additive>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="AimPrimary">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>AimRifleA</AnimationName>
|
||||
<Time>0.5</Time>
|
||||
<Loop>false</Loop>
|
||||
<Additive>true</Additive>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="FinalBlend">
|
||||
<Components>
|
||||
<c:BlendOverride>
|
||||
<Master>ReloadSwitchBlend</Master>
|
||||
<Slave>MovementBlend</Slave>
|
||||
</c:BlendOverride>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="MovementBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>StandCrouchBlend</Pose1>
|
||||
<Pose2>JumpDashBlend</Pose2>
|
||||
<Weight>2.5146881298480398e-63</Weight>
|
||||
<SubTreeRoot>true</SubTreeRoot>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="StandCrouchBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>StandMovement</Pose1>
|
||||
<Pose2>CrouchMovement</Pose2>
|
||||
<Weight>0.012867419418159054</Weight>
|
||||
<SubTreeRoot>true</SubTreeRoot>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="StandMovement">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>MovementBlend</Pose1>
|
||||
<Pose2>Idle</Pose2>
|
||||
<Weight>1</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="MovementBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>RunWalkBlend</Pose1>
|
||||
<Pose2>StrafeLRBlend</Pose2>
|
||||
<Weight>2.4565650245976452e-16</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="RunWalkBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>Walk</Pose1>
|
||||
<Pose2>Run</Pose2>
|
||||
<Weight>1.2938206818383024e-24</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="Walk">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>WalkF</AnimationName>
|
||||
<Time>0.2564968854355536</Time>
|
||||
<Speed>1</Speed>
|
||||
<Play>true</Play>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="Run">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>RunF</AnimationName>
|
||||
<Time>0.52851038945945739</Time>
|
||||
<Speed>1</Speed>
|
||||
<Play>true</Play>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="StrafeLRBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>Left</Pose1>
|
||||
<Pose2>Right</Pose2>
|
||||
<Weight>0.033793529385008014</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="Left">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>StrafeLeftF</AnimationName>
|
||||
<Time>0.43808950646909217</Time>
|
||||
<Speed>1</Speed>
|
||||
<Play>true</Play>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="Right">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>StrafeRightF</AnimationName>
|
||||
<Time>0.4616050363492068</Time>
|
||||
<Speed>1</Speed>
|
||||
<Play>true</Play>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="Idle">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>IdleF</AnimationName>
|
||||
<Time>0.0053995709937186831</Time>
|
||||
<Speed>1</Speed>
|
||||
<Play>true</Play>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="CrouchMovement">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>MovementBlend</Pose1>
|
||||
<Pose2>Idle</Pose2>
|
||||
<Weight>0</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="MovementBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>Walk</Pose1>
|
||||
<Pose2>StrafeLRBlend</Pose2>
|
||||
<Weight>2.4565650245976452e-16</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="StrafeLRBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>Left</Pose1>
|
||||
<Pose2>Right</Pose2>
|
||||
<Weight>0.033793529385008014</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="Left">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>CrouchStrafeLeftF</AnimationName>
|
||||
<Time>0.045646808897594759</Time>
|
||||
<Speed>1</Speed>
|
||||
<Play>true</Play>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="Right">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>CrouchStrafeRightF</AnimationName>
|
||||
<Time>0.97296827084837822</Time>
|
||||
<Speed>1</Speed>
|
||||
<Play>true</Play>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="Walk">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>CrouchWalkF</AnimationName>
|
||||
<Time>0.75134225602578031</Time>
|
||||
<Speed>1</Speed>
|
||||
<Play>true</Play>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="Idle">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>CrouchF</AnimationName>
|
||||
<Time>0.99862473341677438</Time>
|
||||
<Speed>1</Speed>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="JumpDashBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>Jump</Pose1>
|
||||
<Pose2>DashBlend</Pose2>
|
||||
<Weight>1</Weight>
|
||||
<SubTreeRoot>true</SubTreeRoot>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="Jump">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>JumpF</AnimationName>
|
||||
<Time>0.5</Time>
|
||||
<Speed>1</Speed>
|
||||
<Loop>false</Loop>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="DashBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>DashFBBlend</Pose1>
|
||||
<Pose2>DashLRBlend</Pose2>
|
||||
<Weight>0.014621149736541383</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="DashFBBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>DashForward</Pose1>
|
||||
<Pose2>DashBackward</Pose2>
|
||||
<Weight>0.014363533804961248</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="DashForward">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>DashForwardF</AnimationName>
|
||||
<Time>1</Time>
|
||||
<Speed>1</Speed>
|
||||
<Loop>false</Loop>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="DashBackward">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>DashBackwardF</AnimationName>
|
||||
<Time>1</Time>
|
||||
<Speed>1</Speed>
|
||||
<Loop>false</Loop>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="DashLRBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>DashLeft</Pose1>
|
||||
<Pose2>DashRight</Pose2>
|
||||
<Weight>4.3244885367500671e-16</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="DashLeft">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>DashLeftF</AnimationName>
|
||||
<Time>1</Time>
|
||||
<Speed>1</Speed>
|
||||
<Loop>false</Loop>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="DashRight">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>DashRightF</AnimationName>
|
||||
<Time>1</Time>
|
||||
<Speed>1</Speed>
|
||||
<Loop>false</Loop>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="ReloadSwitchBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>ReloadSwitch</Pose1>
|
||||
<Pose2>WeaponActionBlend</Pose2>
|
||||
<Weight>1</Weight>
|
||||
<SubTreeRoot>true</SubTreeRoot>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="ReloadSwitch">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>ReloadSwitchU</AnimationName>
|
||||
<Time>0.00030848838797092881</Time>
|
||||
<Speed>1</Speed>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="WeaponActionBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>IdleBlend</Pose1>
|
||||
<Pose2>ShootBlend</Pose2>
|
||||
<Weight>0</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="IdleBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>IdlePrimary</Pose1>
|
||||
<Pose2>IdleSecondary</Pose2>
|
||||
<Weight>0</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="IdlePrimary">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>IdleAssaultRifleU</AnimationName>
|
||||
<Time>0.68071957047806109</Time>
|
||||
<Speed>1</Speed>
|
||||
<Play>true</Play>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="IdleSecondary">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>IdleSecWepU</AnimationName>
|
||||
<Time>0.68424461076784837</Time>
|
||||
<Speed>1</Speed>
|
||||
<Play>true</Play>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="ShootBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>ShootPrimary</Pose1>
|
||||
<Pose2>ShootSecondary</Pose2>
|
||||
<Weight>0</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="ShootPrimary">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>ShootFastRifleU</AnimationName>
|
||||
<Time>0.12914212153428517</Time>
|
||||
<Speed>1</Speed>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="ShootSecondary">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>ShootSecWepFastU</AnimationName>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
|
||||
</Entity>
|
||||
@@ -0,0 +1,598 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<Entity name="AnimationTests" xmlns:c="components" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd">
|
||||
|
||||
<Components>
|
||||
<c:SceneLight>
|
||||
<Gamma>0.30000001192092896</Gamma>
|
||||
<Exposure>3</Exposure>
|
||||
</c:SceneLight>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
|
||||
<Children>
|
||||
<Entity>
|
||||
<Components>
|
||||
<c:Transform>
|
||||
<Position X="0.100000001" Y="-1.5150001" Z="-3.70500016"/>
|
||||
<Orientation X="0" Y="2.41300011" Z="0"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity>
|
||||
<Components>
|
||||
<c:DirectionalLight>
|
||||
<Intensity>0</Intensity>
|
||||
</c:DirectionalLight>
|
||||
<c:Model>
|
||||
<Resource>Models/Widgets/Lights/DirectionalLightWidget.mesh</Resource>
|
||||
</c:Model>
|
||||
<c:Transform>
|
||||
<Position X="0" Y="2.42800021" Z="-2.80000019"/>
|
||||
<Orientation X="5.60000038" Y="3.14159203" Z="0"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="Light">
|
||||
<Components>
|
||||
<c:PointLight>
|
||||
<Color A="1" B="0.70588237" G="0.70588237" R="1"/>
|
||||
<Radius>8</Radius>
|
||||
<Intensity>0.60000002384185791</Intensity>
|
||||
</c:PointLight>
|
||||
<c:Transform>
|
||||
<Position X="1.32209361" Y="1.37392569" Z="-0.0505663045"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="Assault">
|
||||
<Components>
|
||||
<c:BlendAdditive>
|
||||
<Adder>AimBlend</Adder>
|
||||
<Receiver>FinalBlend</Receiver>
|
||||
</c:BlendAdditive>
|
||||
<c:Model>
|
||||
<GlowIntensity>5</GlowIntensity>
|
||||
<Resource>Models/Characters/Assault/AssaultBlue.mesh</Resource>
|
||||
</c:Model>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="WeaponAttachment">
|
||||
<Components>
|
||||
<c:BoneAttachment>
|
||||
<BoneName>R_Arm_Weapon_Joint</BoneName>
|
||||
</c:BoneAttachment>
|
||||
<c:Model>
|
||||
<Resource>Models/Weapons/Blue/AssaultWeaponBlue.mesh</Resource>
|
||||
</c:Model>
|
||||
<c:Transform>
|
||||
<Position X="0.157041892" Y="1.0375092" Z="-0.236085728"/>
|
||||
<Orientation X="-0.00432149554" Y="-0.0343661793" Z="0.138000518"/>
|
||||
<Scale X="1.00000012" Y="1" Z="1.00000012"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="AimBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>AimPrimary</Pose1>
|
||||
<Pose2>AimSecondary</Pose2>
|
||||
<Weight>0</Weight>
|
||||
<SubTreeRoot>true</SubTreeRoot>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="AimSecondary">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>AimSecWepA</AnimationName>
|
||||
<Time>0.5</Time>
|
||||
<Loop>false</Loop>
|
||||
<Additive>true</Additive>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="AimPrimary">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>AimRifleA</AnimationName>
|
||||
<Time>0.5</Time>
|
||||
<Loop>false</Loop>
|
||||
<Additive>true</Additive>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="FinalBlend">
|
||||
<Components>
|
||||
<c:BlendOverride>
|
||||
<Master>ReloadSwitchBlend</Master>
|
||||
<Slave>MovementBlend</Slave>
|
||||
</c:BlendOverride>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="MovementBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>StandCrouchBlend</Pose1>
|
||||
<Pose2>JumpDashBlend</Pose2>
|
||||
<Weight>2.5146881298480398e-63</Weight>
|
||||
<SubTreeRoot>true</SubTreeRoot>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="StandCrouchBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>StandMovement</Pose1>
|
||||
<Pose2>CrouchMovement</Pose2>
|
||||
<Weight>0.012867419418159054</Weight>
|
||||
<SubTreeRoot>true</SubTreeRoot>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="StandMovement">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>MovementBlend</Pose1>
|
||||
<Pose2>Idle</Pose2>
|
||||
<Weight>1</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
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||||
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||||
<Children>
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||||
<Entity name="MovementBlend">
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||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>RunWalkBlend</Pose1>
|
||||
<Pose2>StrafeLRBlend</Pose2>
|
||||
<Weight>2.4565650245976452e-16</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="RunWalkBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>Walk</Pose1>
|
||||
<Pose2>Run</Pose2>
|
||||
<Weight>1.2938206818383024e-24</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
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|
||||
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|
||||
<Entity name="Walk">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>WalkF</AnimationName>
|
||||
<Time>0.28642783708275554</Time>
|
||||
<Speed>1</Speed>
|
||||
<Play>true</Play>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="Run">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>RunF</AnimationName>
|
||||
<Time>0.55844134110665933</Time>
|
||||
<Speed>1</Speed>
|
||||
<Play>true</Play>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="StrafeLRBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>Left</Pose1>
|
||||
<Pose2>Right</Pose2>
|
||||
<Weight>0.033793529385008014</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="Left">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>StrafeLeftF</AnimationName>
|
||||
<Time>0.46802045811629411</Time>
|
||||
<Speed>1</Speed>
|
||||
<Play>true</Play>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="Right">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>StrafeRightF</AnimationName>
|
||||
<Time>0.49153598799640874</Time>
|
||||
<Speed>1</Speed>
|
||||
<Play>true</Play>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="Idle">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>IdleF</AnimationName>
|
||||
<Time>1.9353306180083529</Time>
|
||||
<Speed>1</Speed>
|
||||
<Play>true</Play>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="CrouchMovement">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>MovementBlend</Pose1>
|
||||
<Pose2>Idle</Pose2>
|
||||
<Weight>0</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="MovementBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>Walk</Pose1>
|
||||
<Pose2>StrafeLRBlend</Pose2>
|
||||
<Weight>2.4565650245976452e-16</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="StrafeLRBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>Left</Pose1>
|
||||
<Pose2>Right</Pose2>
|
||||
<Weight>0.033793529385008014</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="Left">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>CrouchStrafeLeftF</AnimationName>
|
||||
<Time>0.075577760544797146</Time>
|
||||
<Speed>1</Speed>
|
||||
<Play>true</Play>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="Right">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>CrouchStrafeRightF</AnimationName>
|
||||
<Time>0.0028992224955801671</Time>
|
||||
<Speed>1</Speed>
|
||||
<Play>true</Play>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="Walk">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>CrouchWalkF</AnimationName>
|
||||
<Time>0.78127320767298225</Time>
|
||||
<Speed>1</Speed>
|
||||
<Play>true</Play>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="Idle">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>CrouchF</AnimationName>
|
||||
<Time>0.99862473341677438</Time>
|
||||
<Speed>1</Speed>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="JumpDashBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>Jump</Pose1>
|
||||
<Pose2>DashBlend</Pose2>
|
||||
<Weight>1</Weight>
|
||||
<SubTreeRoot>true</SubTreeRoot>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="Jump">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>JumpF</AnimationName>
|
||||
<Time>0.5</Time>
|
||||
<Speed>1</Speed>
|
||||
<Loop>false</Loop>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="DashBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>DashFBBlend</Pose1>
|
||||
<Pose2>DashLRBlend</Pose2>
|
||||
<Weight>0.014621149736541383</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="DashFBBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>DashForward</Pose1>
|
||||
<Pose2>DashBackward</Pose2>
|
||||
<Weight>0.014363533804961248</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="DashForward">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>DashForwardF</AnimationName>
|
||||
<Time>1</Time>
|
||||
<Speed>1</Speed>
|
||||
<Loop>false</Loop>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="DashBackward">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>DashBackwardF</AnimationName>
|
||||
<Time>1</Time>
|
||||
<Speed>1</Speed>
|
||||
<Loop>false</Loop>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="DashLRBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>DashLeft</Pose1>
|
||||
<Pose2>DashRight</Pose2>
|
||||
<Weight>4.3244885367500671e-16</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="DashLeft">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>DashLeftF</AnimationName>
|
||||
<Time>1</Time>
|
||||
<Speed>1</Speed>
|
||||
<Loop>false</Loop>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="DashRight">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>DashRightF</AnimationName>
|
||||
<Time>1</Time>
|
||||
<Speed>1</Speed>
|
||||
<Loop>false</Loop>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="ReloadSwitchBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>ReloadSwitch</Pose1>
|
||||
<Pose2>WeaponActionBlend</Pose2>
|
||||
<Weight>1</Weight>
|
||||
<SubTreeRoot>true</SubTreeRoot>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="ReloadSwitch">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>ReloadSwitchU</AnimationName>
|
||||
<Time>0.00030848838797092881</Time>
|
||||
<Speed>1</Speed>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="WeaponActionBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>IdleBlend</Pose1>
|
||||
<Pose2>ShootBlend</Pose2>
|
||||
<Weight>0</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="IdleBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>IdlePrimary</Pose1>
|
||||
<Pose2>IdleSecondary</Pose2>
|
||||
<Weight>0</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="IdlePrimary">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>IdleAssaultRifleU</AnimationName>
|
||||
<Time>0.71065052212526325</Time>
|
||||
<Speed>1</Speed>
|
||||
<Play>true</Play>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="IdleSecondary">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>IdleSecWepU</AnimationName>
|
||||
<Time>0.71417556241505054</Time>
|
||||
<Speed>1</Speed>
|
||||
<Play>true</Play>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="ShootBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>ShootPrimary</Pose1>
|
||||
<Pose2>ShootSecondary</Pose2>
|
||||
<Weight>0</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="ShootPrimary">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>ShootFastRifleU</AnimationName>
|
||||
<Time>0.12914212153428517</Time>
|
||||
<Speed>1</Speed>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="ShootSecondary">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>ShootSecWepFastU</AnimationName>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="Plane">
|
||||
<Components>
|
||||
<c:Model>
|
||||
<Resource>Models/Core/UnitPlane.mesh</Resource>
|
||||
</c:Model>
|
||||
<c:Transform>
|
||||
<Scale X="5" Y="1" Z="5"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="Light">
|
||||
<Components>
|
||||
<c:PointLight>
|
||||
<Color A="1" B="0.956862748" G="0.960784316" R="0.819607854"/>
|
||||
<Radius>8</Radius>
|
||||
<Intensity>0.60000002384185791</Intensity>
|
||||
</c:PointLight>
|
||||
<c:Transform>
|
||||
<Position X="-1.36898434" Y="1.37392569" Z="0.620898128"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="Light">
|
||||
<Components>
|
||||
<c:PointLight>
|
||||
<Radius>8</Radius>
|
||||
<Intensity>0.80000001192092896</Intensity>
|
||||
</c:PointLight>
|
||||
<c:Transform>
|
||||
<Position X="-0.127636135" Y="1.37392569" Z="-1.52101767"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
|
||||
</Entity>
|
||||
@@ -0,0 +1,19 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<Entity xmlns:c="components" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd">
|
||||
|
||||
<Components>
|
||||
<c:BoneAttachment>
|
||||
<BoneName>R_Arm_Weapon_Joint</BoneName>
|
||||
</c:BoneAttachment>
|
||||
<c:Model>
|
||||
<Resource>Models/Weapons/Blue/AssaultWeaponBlue.mesh</Resource>
|
||||
</c:Model>
|
||||
<c:Transform>
|
||||
<Position X="0.136586398" Y="0.92942369" Z="-0.139760047"/>
|
||||
<Orientation X="-0.601206124" Y="0.132410824" Z="-0.129014626"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
|
||||
<Children/>
|
||||
|
||||
</Entity>
|
||||
@@ -18,9 +18,9 @@
|
||||
<Transparent>true</Transparent>
|
||||
</c:Model>
|
||||
<c:Transform>
|
||||
<Position X="0.47420007" Y="0.928898275" Z="0.0299553983"/>
|
||||
<Position X="0.155832842" Y="1.12994993" Z="-0.201626897"/>
|
||||
<Scale X="0.0500000007" Y="0.0500000007" Z="0.100000001"/>
|
||||
<Orientation X="1.60548508" Y="-1.10789871" Z="-1.51772225"/>
|
||||
<Orientation X="0.195066273" Y="-0.0870126858" Z="0.148657113"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
@@ -29,16 +29,17 @@
|
||||
<Components>
|
||||
<c:BoneAttachment>
|
||||
<BoneName>R_Hand</BoneName>
|
||||
<ScaleOffset X="0.200000003" Y="0.200000003" Z="0.200000003"/>
|
||||
<ScaleOffset X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
|
||||
<InheritScale>true</InheritScale>
|
||||
</c:BoneAttachment>
|
||||
<c:Model>
|
||||
<Resource>Models/Core/UnitCube.mesh</Resource>
|
||||
<Color A="1" B="19.6078434" G="19.6078434" R="1"/>
|
||||
</c:Model>
|
||||
<c:Transform>
|
||||
<Position X="0.448672563" Y="0.992614031" Z="0.0575723015"/>
|
||||
<Scale X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
|
||||
<Orientation X="1.60548508" Y="-1.10789871" Z="-1.51772225"/>
|
||||
<Position X="0.202149346" Y="1.12270021" Z="-0.144635201"/>
|
||||
<Scale X="0.0500000231" Y="0.0500000305" Z="0.0500000119"/>
|
||||
<Orientation X="1.41306889" Y="0.0776072815" Z="-0.744222522"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
@@ -47,16 +48,17 @@
|
||||
<Components>
|
||||
<c:BoneAttachment>
|
||||
<BoneName>R_Arm</BoneName>
|
||||
<ScaleOffset X="0.200000003" Y="0.200000003" Z="0.200000003"/>
|
||||
<ScaleOffset X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
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<InheritScale>true</InheritScale>
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</c:BoneAttachment>
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<c:Model>
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<Resource>Models/Core/UnitCube.mesh</Resource>
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<Color A="1" B="19.6078434" G="19.6078434" R="1"/>
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</c:Model>
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</c:Transform>
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<Children/>
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@@ -65,16 +67,17 @@
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<Components>
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<c:BoneAttachment>
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<BoneName>R_Shoulder</BoneName>
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<ScaleOffset X="0.200000003" Y="0.200000003" Z="0.200000003"/>
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<ScaleOffset X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
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<InheritScale>true</InheritScale>
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</c:BoneAttachment>
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<c:Model>
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<Resource>Models/Core/UnitCube.mesh</Resource>
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<Color A="1" B="19.6078434" G="19.6078434" R="1"/>
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</c:Model>
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</c:Transform>
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</Components>
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<Children/>
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@@ -83,16 +86,17 @@
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<Components>
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<c:BoneAttachment>
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<BoneName>Neck</BoneName>
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<ScaleOffset X="0.200000003" Y="0.200000003" Z="0.200000003"/>
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<ScaleOffset X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
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<InheritScale>true</InheritScale>
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</c:BoneAttachment>
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<c:Model>
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<Resource>Models/Core/UnitCube.mesh</Resource>
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<Color A="1" B="19.6078434" G="19.6078434" R="19.6078434"/>
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</c:Model>
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<c:Transform>
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<Scale X="0.0500000007" Y="0.100000001" Z="0.0500000007"/>
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<Orientation X="-1.03466523" Y="-0.0017389874" Z="0.00627749134"/>
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</c:Transform>
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</Components>
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<Children/>
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@@ -101,16 +105,17 @@
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<Components>
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<c:BoneAttachment>
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<BoneName>Spine_3</BoneName>
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<ScaleOffset X="0.200000003" Y="0.200000003" Z="0.200000003"/>
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<ScaleOffset X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
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<InheritScale>true</InheritScale>
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||||
</c:BoneAttachment>
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<c:Model>
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<Resource>Models/Core/UnitCube.mesh</Resource>
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<Color A="1" B="1" G="19.6078434" R="19.6078434"/>
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</c:Model>
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<c:Transform>
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<Scale X="0.0500000007" Y="0.100000001" Z="0.0500000007"/>
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<Orientation X="-0.798247218" Y="0.000491484476" Z="-0.00077928009"/>
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<Orientation X="-0.295679808" Y="-1.03809071" Z="-0.158694059"/>
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</c:Transform>
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</Components>
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<Children/>
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@@ -119,16 +124,17 @@
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<Components>
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||||
<c:BoneAttachment>
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||||
<BoneName>Spine_2</BoneName>
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<ScaleOffset X="0.200000003" Y="0.200000003" Z="0.200000003"/>
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<ScaleOffset X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
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<InheritScale>true</InheritScale>
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||||
</c:BoneAttachment>
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<c:Model>
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<Resource>Models/Core/UnitCube.mesh</Resource>
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<Color A="1" B="1" G="19.6078434" R="19.6078434"/>
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</c:Model>
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<c:Transform>
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<Position X="-0.000528411241" Y="1.1669693" Z="0.000368326902"/>
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<Scale X="0.0500000007" Y="0.100000001" Z="0.0500000007"/>
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<Orientation X="-0.798247218" Y="0.000491484476" Z="-0.00077928009"/>
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<Position X="0.00282198261" Y="1.01004541" Z="-0.0218831152"/>
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<Scale X="0.0500000119" Y="0.0500000082" Z="0.0500000119"/>
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<Orientation X="-0.295679808" Y="-1.03809071" Z="-0.158694059"/>
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</c:Transform>
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</Components>
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<Children/>
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@@ -137,16 +143,17 @@
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<Components>
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||||
<c:BoneAttachment>
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||||
<BoneName>Spine_1</BoneName>
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<ScaleOffset X="0.200000003" Y="0.200000003" Z="0.200000003"/>
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<ScaleOffset X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
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<InheritScale>true</InheritScale>
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</c:BoneAttachment>
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<c:Model>
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<Resource>Models/Core/UnitCube.mesh</Resource>
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<Color A="1" B="1" G="19.6078434" R="19.6078434"/>
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</c:Model>
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<c:Transform>
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<Position X="-0.000317580998" Y="1.03476369" Z="7.06899816e-17"/>
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<Scale X="0.0500000007" Y="0.100000001" Z="0.0500000007"/>
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<Orientation X="-0.168994248" Y="-0.000270629855" Z="-6.74916964e-06"/>
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<Position X="-0.00298201409" Y="0.878305078" Z="-0.0124331526"/>
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<Scale X="0.0500000082" Y="0.0500000007" Z="0.0500000007"/>
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<Orientation X="-0.478212297" Y="-1.01566339" Z="-0.374480605"/>
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</c:Transform>
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</Components>
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<Children/>
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@@ -155,15 +162,17 @@
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<Components>
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<c:BoneAttachment>
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||||
<BoneName>Hip</BoneName>
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<ScaleOffset X="0.200000003" Y="0.200000003" Z="0.200000003"/>
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<ScaleOffset X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
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||||
<InheritScale>true</InheritScale>
|
||||
</c:BoneAttachment>
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||||
<c:Model>
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<Resource>Models/Core/UnitCube.mesh</Resource>
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<Color A="1" B="1" G="19.6078434" R="19.6078434"/>
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</c:Model>
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<c:Transform>
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<Position X="0" Y="0.901226044" Z="0"/>
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<Scale X="0.100000001" Y="0.0500000007" Z="0.0500000007"/>
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<Position X="0" Y="0.745380521" Z="0"/>
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<Scale X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
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<Orientation X="-0.0850669593" Y="-0.351720452" Z="0.0214110892"/>
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</c:Transform>
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</Components>
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<Children/>
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@@ -172,16 +181,17 @@
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||||
<Components>
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||||
<c:BoneAttachment>
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||||
<BoneName>L_Leg_Top</BoneName>
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||||
<ScaleOffset X="0.200000003" Y="0.200000003" Z="0.200000003"/>
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||||
<ScaleOffset X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
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<InheritScale>true</InheritScale>
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||||
</c:BoneAttachment>
|
||||
<c:Model>
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<Resource>Models/Core/UnitCube.mesh</Resource>
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<Color A="1" B="1" G="19.6078434" R="1"/>
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</c:Model>
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<c:Transform>
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<Position X="-0.0735318959" Y="0.86343354" Z="0.00186898722"/>
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<Position X="-0.0688988566" Y="0.704185605" Z="-0.0198653266"/>
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<Scale X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
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<Orientation X="0.431212306" Y="-0.0456388369" Z="-0.00236316444"/>
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<Orientation X="-0.124463096" Y="0.178934589" Z="0.0281526987"/>
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</c:Transform>
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</Components>
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<Children/>
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@@ -190,16 +200,17 @@
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<Components>
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<c:BoneAttachment>
|
||||
<BoneName>L_Leg_Bottom</BoneName>
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||||
<ScaleOffset X="0.200000003" Y="0.200000003" Z="0.200000003"/>
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<ScaleOffset X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
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<InheritScale>true</InheritScale>
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||||
</c:BoneAttachment>
|
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<c:Model>
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<Resource>Models/Core/UnitCube.mesh</Resource>
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<Color A="1" B="1" G="19.6078434" R="1"/>
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</c:Model>
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<c:Transform>
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<Position X="-0.0971027464" Y="0.534537971" Z="-0.158307418"/>
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<Position X="-0.0895988718" Y="0.340622783" Z="0.022300493"/>
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<Scale X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
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<Orientation X="-0.435873091" Y="0.0584642813" Z="-0.0526505522"/>
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<Orientation X="-0.634849846" Y="0.204822823" Z="0.0869619399"/>
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</c:Transform>
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</Components>
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<Children/>
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@@ -208,16 +219,17 @@
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<Components>
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<c:BoneAttachment>
|
||||
<BoneName>L_Foot</BoneName>
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<ScaleOffset X="0.200000003" Y="0.200000003" Z="0.200000003"/>
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<ScaleOffset X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
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<InheritScale>true</InheritScale>
|
||||
</c:BoneAttachment>
|
||||
<c:Model>
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<Resource>Models/Core/UnitCube.mesh</Resource>
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<Color A="1" B="1" G="19.6078434" R="1"/>
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</c:Model>
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<c:Transform>
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<Position X="-0.136750847" Y="0.215778053" Z="0.0181705151"/>
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<Scale X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
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<Orientation X="-7.45058151e-06" Y="-4.34406102e-05" Z="-2.32085604e-05"/>
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<Position X="-0.0861766189" Y="0.0597670376" Z="0.257741988"/>
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<Scale X="0.0500000082" Y="0.0500000007" Z="0.0500000082"/>
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<Orientation X="-0.185180262" Y="-0.00943047088" Z="-0.00198192359"/>
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</c:Transform>
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</Components>
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<Children/>
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@@ -226,16 +238,17 @@
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||||
<Components>
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||||
<c:BoneAttachment>
|
||||
<BoneName>L_Toe</BoneName>
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||||
<ScaleOffset X="0.200000003" Y="0.200000003" Z="0.200000003"/>
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||||
<ScaleOffset X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
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<InheritScale>true</InheritScale>
|
||||
</c:BoneAttachment>
|
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<c:Model>
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<Resource>Models/Core/UnitCube.mesh</Resource>
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<Color A="1" B="1" G="19.6078434" R="1"/>
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</c:Model>
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<c:Transform>
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<Position X="-0.142155826" Y="0.180158257" Z="-0.171162993"/>
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<Scale X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
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<Orientation X="-7.45058151e-06" Y="-4.34406102e-05" Z="-2.32085604e-05"/>
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<Position X="-0.0898738578" Y="-0.0101006478" Z="0.078159079"/>
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<Scale X="0.0500000082" Y="0.0500000007" Z="0.0500000082"/>
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<Orientation X="-0.185180262" Y="-0.00943047088" Z="-0.00198192359"/>
|
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</c:Transform>
|
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</Components>
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<Children/>
|
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@@ -244,16 +257,17 @@
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||||
<Components>
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||||
<c:BoneAttachment>
|
||||
<BoneName>L_Shoulder</BoneName>
|
||||
<ScaleOffset X="0.200000003" Y="0.200000003" Z="0.200000003"/>
|
||||
<ScaleOffset X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
|
||||
<InheritScale>true</InheritScale>
|
||||
</c:BoneAttachment>
|
||||
<c:Model>
|
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<Resource>Models/Core/UnitCube.mesh</Resource>
|
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<Color A="1" B="1" G="19.6078434" R="1"/>
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</c:Model>
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<c:Transform>
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<Position X="-0.0569540039" Y="1.22099173" Z="-0.110411651"/>
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<Scale X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
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<Orientation X="-0.798247218" Y="0.000491484476" Z="-0.00077928009"/>
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<Position X="0.0172477104" Y="1.11405122" Z="-0.107610352"/>
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<Scale X="0.0500000119" Y="0.0500000082" Z="0.0500000119"/>
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<Orientation X="-0.295679808" Y="-1.03809071" Z="-0.158694059"/>
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</c:Transform>
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</Components>
|
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<Children/>
|
||||
@@ -262,16 +276,17 @@
|
||||
<Components>
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||||
<c:BoneAttachment>
|
||||
<BoneName>L_Arm</BoneName>
|
||||
<ScaleOffset X="0.200000003" Y="0.200000003" Z="0.200000003"/>
|
||||
<ScaleOffset X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
|
||||
<InheritScale>true</InheritScale>
|
||||
</c:BoneAttachment>
|
||||
<c:Model>
|
||||
<Resource>Models/Core/UnitCube.mesh</Resource>
|
||||
<Color A="1" B="1" G="19.6078434" R="1"/>
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</c:Model>
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<c:Transform>
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<Position X="-0.129911453" Y="1.28064728" Z="-0.0853923708"/>
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<Scale X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
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<Orientation X="0.558630228" Y="-0.558619261" Z="-0.988305748"/>
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<Orientation X="1.49024689" Y="-0.866028547" Z="1.11317146"/>
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</c:Transform>
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</Components>
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<Children/>
|
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@@ -280,16 +295,17 @@
|
||||
<Components>
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||||
<c:BoneAttachment>
|
||||
<BoneName>L_Hand</BoneName>
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||||
<ScaleOffset X="0.200000003" Y="0.200000003" Z="0.200000003"/>
|
||||
<ScaleOffset X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
|
||||
<InheritScale>true</InheritScale>
|
||||
</c:BoneAttachment>
|
||||
<c:Model>
|
||||
<Resource>Models/Core/UnitCube.mesh</Resource>
|
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<Color A="1" B="1" G="19.6078434" R="1"/>
|
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</c:Model>
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<c:Transform>
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<Position X="-0.454215586" Y="1.41859245" Z="-0.370613039"/>
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<Scale X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
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<Orientation X="-0.931911349" Y="4.81306633e-05" Z="0.000111658264"/>
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<Orientation X="0.026293885" Y="-0.262760967" Z="2.338521"/>
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</c:Transform>
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</Components>
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<Children/>
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@@ -298,16 +314,17 @@
|
||||
<Components>
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||||
<c:BoneAttachment>
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||||
<BoneName>L_Shoulder_Armor_Joint</BoneName>
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<ScaleOffset X="0.200000003" Y="0.200000003" Z="0.200000003"/>
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<ScaleOffset X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
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<InheritScale>true</InheritScale>
|
||||
</c:BoneAttachment>
|
||||
<c:Model>
|
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<Resource>Models/Core/UnitCube.mesh</Resource>
|
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<Color A="1" B="1" G="19.6078434" R="1"/>
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</c:Model>
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<c:Transform>
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<Position X="-0.138541639" Y="1.30872273" Z="-0.144261822"/>
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<Scale X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
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<Orientation X="-0.798247218" Y="0.000491484476" Z="-0.00077928009"/>
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<Orientation X="-0.295679778" Y="-1.03809094" Z="-0.506270111"/>
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</c:Transform>
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</Components>
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<Children/>
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@@ -316,16 +333,17 @@
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<Components>
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<c:BoneAttachment>
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<BoneName>Chin</BoneName>
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<ScaleOffset X="0.200000003" Y="0.200000003" Z="0.200000003"/>
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<ScaleOffset X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
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<InheritScale>true</InheritScale>
|
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</c:BoneAttachment>
|
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<c:Model>
|
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<Resource>Models/Core/UnitCube.mesh</Resource>
|
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<Color A="1" B="19.6078434" G="19.6078434" R="19.6078434"/>
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</c:Model>
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<c:Transform>
|
||||
<Position X="-0.00033863826" Y="1.2016536" Z="-0.251047492"/>
|
||||
<Scale X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
|
||||
<Orientation X="-0.931916714" Y="-9.67644155e-07" Z="2.18351502e-07"/>
|
||||
<Position X="0.0539259352" Y="1.22412896" Z="-0.183897316"/>
|
||||
<Scale X="0.0500000119" Y="0.0500000082" Z="0.0500000082"/>
|
||||
<Orientation X="-0.0481163412" Y="-0.134963214" Z="-0.102023236"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
@@ -334,16 +352,17 @@
|
||||
<Components>
|
||||
<c:BoneAttachment>
|
||||
<BoneName>Head</BoneName>
|
||||
<ScaleOffset X="0.200000003" Y="0.200000003" Z="0.200000003"/>
|
||||
<ScaleOffset X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
|
||||
<InheritScale>true</InheritScale>
|
||||
</c:BoneAttachment>
|
||||
<c:Model>
|
||||
<Resource>Models/Core/UnitCube.mesh</Resource>
|
||||
<Color A="1" B="19.6078434" G="19.6078434" R="19.6078434"/>
|
||||
</c:Model>
|
||||
<c:Transform>
|
||||
<Position X="-0.000338668207" Y="1.33565879" Z="-0.254856527"/>
|
||||
<Scale X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
|
||||
<Orientation X="-0.931916714" Y="-9.67644155e-07" Z="2.18351502e-07"/>
|
||||
<Position X="0.0481297895" Y="1.31164014" Z="-0.0825063139"/>
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<Scale X="0.0500000119" Y="0.0500000082" Z="0.0500000082"/>
|
||||
<Orientation X="-0.0481163412" Y="-0.134963214" Z="-0.102023236"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
@@ -352,16 +371,17 @@
|
||||
<Components>
|
||||
<c:BoneAttachment>
|
||||
<BoneName>Perietal</BoneName>
|
||||
<ScaleOffset X="0.200000003" Y="0.200000003" Z="0.200000003"/>
|
||||
<ScaleOffset X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
|
||||
<InheritScale>true</InheritScale>
|
||||
</c:BoneAttachment>
|
||||
<c:Model>
|
||||
<Resource>Models/Core/UnitCube.mesh</Resource>
|
||||
<Color A="1" B="19.6078434" G="19.6078434" R="19.6078434"/>
|
||||
</c:Model>
|
||||
<c:Transform>
|
||||
<Position X="-0.000338537793" Y="1.43159795" Z="-0.410463303"/>
|
||||
<Scale X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
|
||||
<Orientation X="-0.931916714" Y="-9.67644155e-07" Z="2.18351502e-07"/>
|
||||
<Position X="0.0686318353" Y="1.49197555" Z="-0.104337469"/>
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<Scale X="0.0500000119" Y="0.0500000082" Z="0.0500000082"/>
|
||||
<Orientation X="-0.0481163412" Y="-0.134963214" Z="-0.102023236"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
@@ -370,16 +390,17 @@
|
||||
<Components>
|
||||
<c:BoneAttachment>
|
||||
<BoneName>L_Elbow</BoneName>
|
||||
<ScaleOffset X="0.200000003" Y="0.200000003" Z="0.200000003"/>
|
||||
<ScaleOffset X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
|
||||
<InheritScale>true</InheritScale>
|
||||
</c:BoneAttachment>
|
||||
<c:Model>
|
||||
<Resource>Models/Core/UnitCube.mesh</Resource>
|
||||
<Color A="1" B="1" G="19.6078434" R="1"/>
|
||||
</c:Model>
|
||||
<c:Transform>
|
||||
<Position X="-0.312942117" Y="1.35850036" Z="-0.246365055"/>
|
||||
<Scale X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
|
||||
<Orientation X="0.353978485" Y="-0.15571253" Z="-0.903516531"/>
|
||||
<Position X="-0.0776530653" Y="1.10232043" Z="-0.397976696"/>
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<Scale X="0.0500000231" Y="0.0500000231" Z="0.0500000231"/>
|
||||
<Orientation X="2.36848879" Y="-0.278962672" Z="2.07910991"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
@@ -388,16 +409,17 @@
|
||||
<Components>
|
||||
<c:BoneAttachment>
|
||||
<BoneName>R_Leg_Bottom</BoneName>
|
||||
<ScaleOffset X="0.200000003" Y="0.200000003" Z="0.200000003"/>
|
||||
<ScaleOffset X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
|
||||
<InheritScale>true</InheritScale>
|
||||
</c:BoneAttachment>
|
||||
<c:Model>
|
||||
<Resource>Models/Core/UnitCube.mesh</Resource>
|
||||
<Color A="1" B="19.6078434" G="19.6078434" R="1"/>
|
||||
</c:Model>
|
||||
<c:Transform>
|
||||
<Position X="0.105701312" Y="0.499459773" Z="0.030466903"/>
|
||||
<Scale X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
|
||||
<Orientation X="-1.02907228" Y="-0.0580535792" Z="0.116703011"/>
|
||||
<Position X="0.115077674" Y="0.503088951" Z="-0.267230242"/>
|
||||
<Scale X="0.0500000007" Y="0.0499999933" Z="0.049999997"/>
|
||||
<Orientation X="-0.511662602" Y="-0.216903374" Z="-0.0133549664"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
@@ -406,16 +428,17 @@
|
||||
<Components>
|
||||
<c:BoneAttachment>
|
||||
<BoneName>R_Elbow</BoneName>
|
||||
<ScaleOffset X="0.200000003" Y="0.200000003" Z="0.200000003"/>
|
||||
<ScaleOffset X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
|
||||
<InheritScale>true</InheritScale>
|
||||
</c:BoneAttachment>
|
||||
<c:Model>
|
||||
<Resource>Models/Core/UnitCube.mesh</Resource>
|
||||
<Color A="1" B="19.6078434" G="19.6078434" R="1"/>
|
||||
</c:Model>
|
||||
<c:Transform>
|
||||
<Position X="0.309118003" Y="1.12181115" Z="0.00506293867"/>
|
||||
<Scale X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
|
||||
<Orientation X="-0.391992599" Y="-0.509281039" Z="-0.0413108058"/>
|
||||
<Position X="0.301801801" Y="1.09683371" Z="0.023665078"/>
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<Scale X="0.0500000231" Y="0.0500000194" Z="0.0500000194"/>
|
||||
<Orientation X="1.67780411" Y="0.697954118" Z="-1.36570835"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
@@ -424,16 +447,17 @@
|
||||
<Components>
|
||||
<c:BoneAttachment>
|
||||
<BoneName>R_Leg_Top</BoneName>
|
||||
<ScaleOffset X="0.200000003" Y="0.200000003" Z="0.200000003"/>
|
||||
<ScaleOffset X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
|
||||
<InheritScale>true</InheritScale>
|
||||
</c:BoneAttachment>
|
||||
<c:Model>
|
||||
<Resource>Models/Core/UnitCube.mesh</Resource>
|
||||
<Color A="1" B="19.6078434" G="19.6078434" R="1"/>
|
||||
</c:Model>
|
||||
<c:Transform>
|
||||
<Position X="0.074000001" Y="0.863433301" Z="0.00200000009"/>
|
||||
<Scale X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
|
||||
<Orientation X="-0.0984009728" Y="0.0146064674" Z="0.00352247525"/>
|
||||
<Position X="0.0695244595" Y="0.711660385" Z="0.0306202006"/>
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||||
<Scale X="0.0500000007" Y="0.0500000007" Z="0.049999997"/>
|
||||
<Orientation X="0.929966331" Y="0.0844758675" Z="0.0447596237"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
@@ -442,16 +466,17 @@
|
||||
<Components>
|
||||
<c:BoneAttachment>
|
||||
<BoneName>R_Foot</BoneName>
|
||||
<ScaleOffset X="0.200000003" Y="0.200000003" Z="0.200000003"/>
|
||||
<ScaleOffset X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
|
||||
<InheritScale>true</InheritScale>
|
||||
</c:BoneAttachment>
|
||||
<c:Model>
|
||||
<Resource>Models/Core/UnitCube.mesh</Resource>
|
||||
<Color A="1" B="19.6078434" G="19.6078434" R="1"/>
|
||||
</c:Model>
|
||||
<c:Transform>
|
||||
<Position X="0.139749736" Y="0.334264338" Z="0.356020123"/>
|
||||
<Scale X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
|
||||
<Orientation X="-0.000313894066" Y="0.00262229913" Z="0.00155029749"/>
|
||||
<Position X="0.137999952" Y="0.19909358" Z="-0.0635268986"/>
|
||||
<Scale X="0.0500000007" Y="0.0499999933" Z="0.049999997"/>
|
||||
<Orientation X="-0.193798333" Y="-0.056662742" Z="-0.0102932369"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
@@ -460,16 +485,17 @@
|
||||
<Components>
|
||||
<c:BoneAttachment>
|
||||
<BoneName>R_Toe</BoneName>
|
||||
<ScaleOffset X="0.200000003" Y="0.200000003" Z="0.200000003"/>
|
||||
<ScaleOffset X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
|
||||
<InheritScale>true</InheritScale>
|
||||
</c:BoneAttachment>
|
||||
<c:Model>
|
||||
<Resource>Models/Core/UnitCube.mesh</Resource>
|
||||
<Color A="1" B="19.6078434" G="19.6078434" R="1"/>
|
||||
</c:Model>
|
||||
<c:Transform>
|
||||
<Position X="0.144308567" Y="0.298593462" Z="0.166685253"/>
|
||||
<Scale X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
|
||||
<Orientation X="-0.000313894066" Y="0.00262229913" Z="0.00155029749"/>
|
||||
<Position X="0.153348058" Y="0.127739012" Z="-0.24189125"/>
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||||
<Scale X="0.0500000007" Y="0.0499999933" Z="0.049999997"/>
|
||||
<Orientation X="-0.193798333" Y="-0.056662742" Z="-0.0102932369"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
@@ -478,16 +504,17 @@
|
||||
<Components>
|
||||
<c:BoneAttachment>
|
||||
<BoneName>R_Shoulder_Armor_Joint</BoneName>
|
||||
<ScaleOffset X="0.200000003" Y="0.200000003" Z="0.200000003"/>
|
||||
<ScaleOffset X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
|
||||
<InheritScale>true</InheritScale>
|
||||
</c:BoneAttachment>
|
||||
<c:Model>
|
||||
<Resource>Models/Core/UnitCube.mesh</Resource>
|
||||
<Color A="1" B="19.6078434" G="19.6078434" R="1"/>
|
||||
</c:Model>
|
||||
<c:Transform>
|
||||
<Position X="0.13872239" Y="1.30850673" Z="-0.144398093"/>
|
||||
<Scale X="0.0500000007" Y="0.0500000007" Z="0.0500000007"/>
|
||||
<Orientation X="-0.798247218" Y="0.000491484476" Z="-0.00077928009"/>
|
||||
<Position X="0.0885034204" Y="1.22286928" Z="0.0661265627"/>
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||||
<Scale X="0.0500000119" Y="0.0500000119" Z="0.0500000119"/>
|
||||
<Orientation X="-0.295679808" Y="-1.03809083" Z="-0.237101197"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
|
||||
@@ -0,0 +1,145 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<Entity name="AnimationTests" xmlns:c="components" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd">
|
||||
|
||||
<Components>
|
||||
<c:SceneLight>
|
||||
<Gamma>0.30000001192092896</Gamma>
|
||||
<Exposure>3</Exposure>
|
||||
</c:SceneLight>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
|
||||
<Children>
|
||||
<Entity>
|
||||
<Components>
|
||||
<c:Transform>
|
||||
<Position X="0.100000001" Y="-1.5150001" Z="-3.70500016"/>
|
||||
<Orientation X="0" Y="2.41300011" Z="0"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity>
|
||||
<Components>
|
||||
<c:DirectionalLight>
|
||||
<Intensity>0</Intensity>
|
||||
</c:DirectionalLight>
|
||||
<c:Model>
|
||||
<Resource>Models/Widgets/Lights/DirectionalLightWidget.mesh</Resource>
|
||||
</c:Model>
|
||||
<c:Transform>
|
||||
<Position X="0" Y="2.42800021" Z="-2.80000019"/>
|
||||
<Orientation X="5.60000038" Y="3.14159203" Z="0"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="Light">
|
||||
<Components>
|
||||
<c:PointLight>
|
||||
<Color A="1" B="0.70588237" G="0.70588237" R="1"/>
|
||||
<Radius>8</Radius>
|
||||
<Intensity>0.60000002384185791</Intensity>
|
||||
</c:PointLight>
|
||||
<c:Transform>
|
||||
<Position X="1.32209361" Y="1.37392569" Z="-0.0505663045"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="Assault">
|
||||
<Components>
|
||||
<c:BlendAdditive>
|
||||
<Adder></Adder>
|
||||
<Receiver></Receiver>
|
||||
</c:BlendAdditive>
|
||||
<c:Model>
|
||||
<GlowIntensity>5</GlowIntensity>
|
||||
<Resource>Models/Characters/Defender/DefenderBlue.mesh</Resource>
|
||||
</c:Model>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="WeaponAttachment">
|
||||
<Components>
|
||||
<c:BoneAttachment>
|
||||
<BoneName>R_Arm_Weapon_Joint</BoneName>
|
||||
</c:BoneAttachment>
|
||||
<c:Model>
|
||||
<Resource>Models/Weapons/Blue/AssaultWeaponBlue.mesh</Resource>
|
||||
</c:Model>
|
||||
<c:Transform>
|
||||
<Scale X="1.00000012" Y="1" Z="1.00000012"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="AimBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>AimPrimary</Pose1>
|
||||
<Pose2>AimSecondary</Pose2>
|
||||
<Weight>0</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="AimPrimary">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName></AnimationName>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="AimSecondary">
|
||||
<Components>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="Plane">
|
||||
<Components>
|
||||
<c:Model>
|
||||
<Resource>Models/Core/UnitPlane.mesh</Resource>
|
||||
</c:Model>
|
||||
<c:Transform>
|
||||
<Scale X="5" Y="1" Z="5"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="Light">
|
||||
<Components>
|
||||
<c:PointLight>
|
||||
<Color A="1" B="0.956862748" G="0.960784316" R="0.819607854"/>
|
||||
<Radius>8</Radius>
|
||||
<Intensity>0.60000002384185791</Intensity>
|
||||
</c:PointLight>
|
||||
<c:Transform>
|
||||
<Position X="-1.36898434" Y="1.37392569" Z="0.620898128"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="Light">
|
||||
<Components>
|
||||
<c:PointLight>
|
||||
<Radius>8</Radius>
|
||||
<Intensity>0.80000001192092896</Intensity>
|
||||
</c:PointLight>
|
||||
<c:Transform>
|
||||
<Position X="-0.127636135" Y="1.37392569" Z="-1.52101767"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
|
||||
</Entity>
|
||||
@@ -0,0 +1,298 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<Entity name="Assault" xmlns:c="components" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd">
|
||||
|
||||
<Components>
|
||||
<c:BlendAdditive>
|
||||
<Adder>Aim</Adder>
|
||||
<Receiver>FinalBlend</Receiver>
|
||||
</c:BlendAdditive>
|
||||
<c:Model>
|
||||
<GlowIntensity>4</GlowIntensity>
|
||||
<Resource>Models/Characters/Sniper/SniperBlue.mesh</Resource>
|
||||
</c:Model>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
|
||||
<Children>
|
||||
<Entity name="WeaponAttachment">
|
||||
<Components>
|
||||
<c:BoneAttachment>
|
||||
<BoneName>R_Arm_Weapon_Joint</BoneName>
|
||||
</c:BoneAttachment>
|
||||
<c:Model>
|
||||
<Resource>Models/Weapons/Blue/AssaultWeaponBlue.mesh</Resource>
|
||||
</c:Model>
|
||||
<c:Transform>
|
||||
<Position X="0.161506474" Y="1.12409711" Z="-0.197195739"/>
|
||||
<Scale X="1.00000012" Y="1" Z="1.00000012"/>
|
||||
<Orientation X="0.185420558" Y="-0.0891536027" Z="0.122916825"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="Light">
|
||||
<Components>
|
||||
<c:PointLight>
|
||||
<Radius>3</Radius>
|
||||
</c:PointLight>
|
||||
<c:Transform>
|
||||
<Position X="0" Y="0.100000001" Z="0"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="Aim">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>AimRifleA</AnimationName>
|
||||
<Time>0.60000038146972656</Time>
|
||||
<Loop>false</Loop>
|
||||
<Additive>true</Additive>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="FinalBlend">
|
||||
<Components>
|
||||
<c:BlendOverride>
|
||||
<Master>WeaponBlend</Master>
|
||||
<Slave>MovementBlend</Slave>
|
||||
</c:BlendOverride>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="WeaponBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>ShootBlend</Pose1>
|
||||
<Pose2>Reload</Pose2>
|
||||
<Weight>1</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="ShootBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>ShootFast</Pose1>
|
||||
<Pose2>ShootSlow</Pose2>
|
||||
<Weight>1</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="ShootFast">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>ShootFastRifleU</AnimationName>
|
||||
<Time>0.19319528378127959</Time>
|
||||
<Speed>1</Speed>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="ShootSlow">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>ShootRifleU</AnimationName>
|
||||
<Time>0.59328474141239074</Time>
|
||||
<Speed>1</Speed>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="Reload">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>ReloadSwitchU</AnimationName>
|
||||
<Time>1</Time>
|
||||
<Loop>false</Loop>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="MovementBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>StandCrouchBlend</Pose1>
|
||||
<Pose2>Jump</Pose2>
|
||||
<Weight>1</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="StandCrouchBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>StandMovement</Pose1>
|
||||
<Pose2>CrouchMovement</Pose2>
|
||||
<Weight>1</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="CrouchMovement">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>Walk</Pose1>
|
||||
<Pose2>StrafeBlend</Pose2>
|
||||
<Weight>1</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="Walk">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>CrouchWalkF</AnimationName>
|
||||
<Time>0.35684875796278082</Time>
|
||||
<Speed>1</Speed>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="StrafeBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>Left</Pose1>
|
||||
<Pose2>Right</Pose2>
|
||||
<Weight>1</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="Left">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>CrouchStrafeLeftF</AnimationName>
|
||||
<Time>0.35684875796278082</Time>
|
||||
<Speed>1</Speed>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="Right">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>CrouchStrafeRightF</AnimationName>
|
||||
<Time>0.35684875796278082</Time>
|
||||
<Speed>1</Speed>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="StandMovement">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>RunWalkBlend</Pose1>
|
||||
<Pose2>StrafeBlend</Pose2>
|
||||
<Weight>1</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="RunWalkBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>Run</Pose1>
|
||||
<Pose2>Walk</Pose2>
|
||||
<Weight>1</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="Run">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>RunF</AnimationName>
|
||||
<Time>0.35684875796278082</Time>
|
||||
<Speed>1</Speed>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="Walk">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>WalkF</AnimationName>
|
||||
<Time>0.35684875796278082</Time>
|
||||
<Speed>1</Speed>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="StrafeBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>Left</Pose1>
|
||||
<Pose2>Right</Pose2>
|
||||
<Weight>0</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="Left">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>StrafeLeftF</AnimationName>
|
||||
<Time>0.35684875796278082</Time>
|
||||
<Speed>1</Speed>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="Right">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>StrafeRightF</AnimationName>
|
||||
<Time>0.35684875796278082</Time>
|
||||
<Speed>1</Speed>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
<Entity name="Jump">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>JumpF</AnimationName>
|
||||
<Time>1</Time>
|
||||
<Loop>false</Loop>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
|
||||
</Entity>
|
||||
@@ -0,0 +1,122 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
|
||||
<Entity name="Assault" xmlns:c="components" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd">
|
||||
|
||||
<Components>
|
||||
<c:BlendAdditive>
|
||||
<Adder>AimAdditive</Adder>
|
||||
<Receiver>BlendOverride</Receiver>
|
||||
</c:BlendAdditive>
|
||||
<c:Model>
|
||||
<Resource>Models/Characters/Assault/AssaultAnimations.mesh</Resource>
|
||||
</c:Model>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
|
||||
<Children>
|
||||
<Entity name="WeaponAttachment">
|
||||
<Components>
|
||||
<c:BoneAttachment>
|
||||
<BoneName>R_Arm_Weapon_Joint</BoneName>
|
||||
</c:BoneAttachment>
|
||||
<c:Model>
|
||||
<Resource>Models/Weapons/Blue/AssaultWeaponBlue.mesh</Resource>
|
||||
</c:Model>
|
||||
<c:Transform>
|
||||
<Scale X="1.00000012" Y="1" Z="1.00000012"/>
|
||||
</c:Transform>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="AimAdditive">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>AimRifleA</AnimationName>
|
||||
<Time>1</Time>
|
||||
<Additive>true</Additive>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="BlendOverride">
|
||||
<Components>
|
||||
<c:BlendOverride>
|
||||
<Master>ShootRifleAnimation</Master>
|
||||
<Slave>MovementBlend</Slave>
|
||||
</c:BlendOverride>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="ShootRifleAnimation">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>ShootFastRifleU</AnimationName>
|
||||
<Time>0.11937709655124218</Time>
|
||||
<Speed>1</Speed>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="MovementBlend">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>BlendWalkRun</Pose1>
|
||||
<Pose2>StrafeAnimation</Pose2>
|
||||
<Weight>1</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="StrafeAnimation">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>StrafeRightF</AnimationName>
|
||||
<Time>0.37772682263908042</Time>
|
||||
<Speed>1</Speed>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="BlendWalkRun">
|
||||
<Components>
|
||||
<c:Blend>
|
||||
<Pose1>RunAnimtaion</Pose1>
|
||||
<Pose2>WalkAnimation</Pose2>
|
||||
<Weight>0.43000054359436035</Weight>
|
||||
</c:Blend>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children>
|
||||
<Entity name="RunAnimtaion">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>RunF</AnimationName>
|
||||
<Time>0.13674529278927716</Time>
|
||||
<Speed>1</Speed>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
<Entity name="WalkAnimation">
|
||||
<Components>
|
||||
<c:Animation>
|
||||
<AnimationName>WalkF</AnimationName>
|
||||
<Time>0.36615803446482609</Time>
|
||||
<Speed>1</Speed>
|
||||
</c:Animation>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
<Children/>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
</Entity>
|
||||
</Children>
|
||||
|
||||
</Entity>
|
||||
@@ -43,10 +43,12 @@
|
||||
<xs:element ref="c:Shield" minOccurs="0"/>
|
||||
<xs:element ref="c:Shielded" minOccurs="0"/>
|
||||
<xs:element ref="c:CapturePointHUD" minOccurs="0"/>
|
||||
<xs:element ref="c:BlendOverride" minOccurs="0"/>
|
||||
<xs:element ref="c:TextFieldReader" minOccurs="0"/>
|
||||
<xs:element ref="c:Blend" minOccurs="0"/>
|
||||
<xs:element ref="c:BlendAdditive" minOccurs="0"/>
|
||||
<xs:element ref="c:KillFeed" minOccurs="0"/>
|
||||
<xs:element ref="c:Sprite" minOccurs="0"/>
|
||||
<xs:element ref="c:AnimationOffset" minOccurs="0"/>
|
||||
<xs:element ref="c:Menu" minOccurs="0"/>
|
||||
<xs:element ref="c:Page" minOccurs="0"/>
|
||||
<xs:element ref="c:Button" minOccurs="0"/>
|
||||
|
||||
Reference in New Issue
Block a user