Shadows for animated models and removed spam in console
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@@ -127,8 +127,8 @@ void AnimationSystem::UpdateAnimations(double dt)
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void AnimationSystem::UpdateWeights(double dt)
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{
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for (auto it = m_AutoBlendQueues.begin(); it != m_AutoBlendQueues.end(); ) {
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LOG_INFO("%s", it->first.Name().c_str());
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it->second.PrintQueue();
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/* LOG_INFO("%s", it->first.Name().c_str());
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it->second.PrintQueue();*/
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if(it->second.HasActiveBlendJob()) {
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AutoBlendQueue::AutoBlendJob& blendJob = it->second.GetActiveBlendJob();
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