Reliable message should now be working, further testing is to be done.
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@@ -18,10 +18,6 @@ void UDPClient::Connect(std::string playerName, std::string address, int port)
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m_ReceiverEndpoint = udp::endpoint(boost::asio::ip::address::from_string(address), port);
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m_Socket = boost::shared_ptr<boost::asio::ip::udp::socket>(new boost::asio::ip::udp::socket(m_IOService));
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m_Socket->connect(m_ReceiverEndpoint);
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Packet packet(MessageType::Connect, m_SendPacketID);
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packet.WriteString(playerName);
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Send(packet);
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}
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void UDPClient::Disconnect()
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