Working billbording

This commit is contained in:
Teejoon
2016-02-17 16:50:24 +01:00
parent 17da9a8036
commit 4fd0108443
8 changed files with 121 additions and 1279 deletions
+24 -6
View File
@@ -349,7 +349,7 @@
<Components>
<c:Animation>
<AnimationName1>Idle</AnimationName1>
<Time1>1.6050530664521858</Time1>
<Time1>0.30516549779527224</Time1>
<Speed1>1</Speed1>
</c:Animation>
<c:Model>
@@ -370,8 +370,8 @@
<Transparent>true</Transparent>
</c:Model>
<c:Transform>
<Position X="0.12043035" Y="-0.234149337" Z="-0.181454644"/>
<Orientation X="0.0104045281" Y="-0.00268131681" Z="0.0428438708"/>
<Position X="0.120430455" Y="-0.232123077" Z="-0.181454748"/>
<Orientation X="0.010404747" Y="-0.00268168887" Z="0.0428438447"/>
</c:Transform>
</Components>
<Children>
@@ -477,7 +477,7 @@
<Components>
<c:Animation>
<AnimationName1>Idle</AnimationName1>
<Time1>1.620305457513453</Time1>
<Time1>1.9204144556290004</Time1>
<Speed1>1</Speed1>
</c:Animation>
<c:AnimationOffset>
@@ -501,8 +501,8 @@
<Resource>Models/Weapons/Blue/AssaultWeaponBlue.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0.160351232" Y="1.02591991" Z="-0.215102971"/>
<Orientation X="-0.0627480298" Y="-0.0432248674" Z="0.119431816"/>
<Position X="0.157390118" Y="1.03132391" Z="-0.215858489"/>
<Orientation X="-0.0626512468" Y="-0.0318936296" Z="0.120511964"/>
</c:Transform>
</Components>
<Children>
@@ -572,6 +572,24 @@
</Components>
<Children/>
</Entity>
<Entity name="Indicator">
<Components>
<c:Indicator>
<MaxDistance>30</MaxDistance>
</c:Indicator>
<c:Sprite>
<DiffuseTexture>Textures/Icons/Arrow.png</DiffuseTexture>
<DepthSort>false</DepthSort>
<Color A="1" B="1" G="0.309803933" R="0"/>
</c:Sprite>
<c:HiddenForLocalPlayer/>
<c:Transform>
<Position X="0" Y="1.69509101" Z="0"/>
<Scale X="0.100000001" Y="0.100000001" Z="0.100000001"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>