Working billbording

This commit is contained in:
Teejoon
2016-02-17 16:50:24 +01:00
parent 17da9a8036
commit 4fd0108443
8 changed files with 121 additions and 1279 deletions
+23 -6
View File
@@ -349,7 +349,7 @@
<Components>
<c:Animation>
<AnimationName1>Idle</AnimationName1>
<Time1>1.6050530664521858</Time1>
<Time1>0.73262309029003347</Time1>
<Speed1>1</Speed1>
</c:Animation>
<c:Model>
@@ -370,8 +370,8 @@
<Transparent>true</Transparent>
</c:Model>
<c:Transform>
<Position X="0.12043035" Y="-0.234149337" Z="-0.181454644"/>
<Orientation X="0.0104045281" Y="-0.00268131681" Z="0.0428438708"/>
<Position X="0.120430365" Y="-0.24209328" Z="-0.181454867"/>
<Orientation X="0.0104046632" Y="-0.0026818295" Z="0.0428442396"/>
</c:Transform>
</Components>
<Children>
@@ -477,7 +477,7 @@
<Components>
<c:Animation>
<AnimationName1>Idle</AnimationName1>
<Time1>1.620305457513453</Time1>
<Time1>0.031207590802594609</Time1>
<Speed1>1</Speed1>
</c:Animation>
<c:AnimationOffset>
@@ -501,8 +501,8 @@
<Resource>Models/Weapons/Red/AssaultWeaponRed.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0.160351232" Y="1.02591991" Z="-0.215102971"/>
<Orientation X="-0.0627480298" Y="-0.0432248674" Z="0.119431816"/>
<Position X="0.157017991" Y="1.03271544" Z="-0.216204733"/>
<Orientation X="-0.0626475811" Y="-0.0306777786" Z="0.120614327"/>
</c:Transform>
</Components>
<Children>
@@ -572,6 +572,23 @@
</Components>
<Children/>
</Entity>
<Entity name="Indicator">
<Components>
<c:Indicator>
<MaxDistance>30</MaxDistance>
</c:Indicator>
<c:Sprite>
<DiffuseTexture>Textures/Icons/Arrow.png</DiffuseTexture>
<Color A="1" B="0" G="0" R="1"/>
</c:Sprite>
<c:HiddenForLocalPlayer/>
<c:Transform>
<Position X="0" Y="1.69500005" Z="0"/>
<Scale X="0.100000001" Y="0.100000001" Z="0.100000001"/>
</c:Transform>
</Components>
<Children/>
</Entity>
</Children>
</Entity>