Removed logic that's no longer needed.

This commit is contained in:
stiffly
2016-02-29 16:26:09 +01:00
parent 67dffafe5a
commit 4fd578c764
5 changed files with 3 additions and 41 deletions
-1
View File
@@ -88,7 +88,6 @@ private:
void stopSound(Source* source);
Source* createSource(std::string filePath);
std::unordered_map<EntityID, Source*> m_Sources;
void mainMenuLoop();
void matchBGMLoop();
Source* m_CurrentBGM;
Source* m_CurrentBGMCombo;
-5
View File
@@ -35,11 +35,6 @@ private:
std::string m_Announcer = "";
// Logic for playing a sound when a player jumps
void playerJumps();
// Temporary solution for play test.
bool m_DrumsIsPlaying = false;
double m_DrumTimer = 0.0;
bool drumTimer(double dt);
std::default_random_engine generator;