Hiding first person models properly

This commit is contained in:
2016-01-25 14:32:48 +01:00
parent 8866dd6054
commit 505a6c7396
7 changed files with 165 additions and 12 deletions
+5
View File
@@ -3,6 +3,11 @@
const EntityWrapper EntityWrapper::Invalid = EntityWrapper(nullptr, EntityID_Invalid);
const std::string EntityWrapper::Name()
{
return World->GetName(ID);
}
bool EntityWrapper::HasComponent(const std::string& componentName)
{
if (!Valid()) {